P0188 Posted October 25, 2021 Posted October 25, 2021 Ive been looking seemingly everywhere for an answer to fix this but i keep stumbling across the same issue... ive boiled down the armor mashup to purely conceptual for the sake of trying to directly remedy this issue. ive taken a circlet and a random prop mesh, borrowed the head bone weight from the circlet and painted it on the mesh, loaded it into the CK with both an AA and an armor piece only to find out no matter how many times i do this these parts simply refuse to appear. im not sure if its a problem with bodyslide but the VERY FEW times ive been able to get a prop to appear they have been massively misaligned either several meters to high or low from where they appeared in bodyslide's work window TESTING3.nif
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