airnox Posted October 21, 2021 Posted October 21, 2021 There is a problem i had for a while, but never really bother me, because a simple fast travel would fix it. So after clearing a dungeon, once i go back to Skyrim world, the game drops massive in fps. Like crazy ridiculous where i can barely move. I used to fix this by simply fast traveling or save and load game. Ive been reading on the internet what this could be and if more people has this issue and i found this. Apperently people's papyrus setting in Skyrim ini looks waaaaay diffrent than mine. This is what mine looks like atm: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 I got a feeling this ain't right. So what i want to try is to change "fPostLoadUpdateTimeMS=" to 1000 or 1500 to see if this could fix the fps drop after being in a dungeon. According to people this setting will increase the load screen time and give papyrus more time to load up the scripts. My second setting i want to 'add' is "iMaxAllocatedMemoryBytes=" I have 8GB RAM and 3GB Vram, so i need the correct value for this. Please let me know about this and if i could or should add something more. skyrim ini Spoiler [General] sLanguage=ENGLISH sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=64 bPreemptivelyUnloadCells=0 iPreloadSizeLimit=4194304000 SLocalSavePath=Saves\ [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 fLightLODStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fTreesMidLODSwitchDist=9999999.0000 fFirstSliceDistance=2000.0000 fDynamicDOFFarBlur=0.4 fDDOFFocusCenterweightExt=2 fDOFMaxDepthParticipation=10000 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [Decals] uMaxSkinDecalPerActor=60 [LightingShader] fDecalLODFadeStart=0.45 fDecalLODFadeEnd=0.5 [Imagespace] iRadialBlurLevel=2 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa bInvalidateOlderFiles=1 sResourceDataDirsFinal= [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Actor] bUseNavMeshForMovement=0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0
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