xenodoax Posted September 13, 2021 Posted September 13, 2021 Hey guys, Can anyone please comment on how to remove this visible seam on my body mesh? Removing doubles (vertices and edges) doesn't seem to correct the issue. Is there another cause for visible seams that can be corrected in Blender? Its only visible under certain lighting conditions. See screenshots. Visible: Spoiler Not visible: Spoiler
funtcase Posted September 15, 2021 Posted September 15, 2021 when you export the mesh, ensure that the second UV map, TEXCOORD.zw is highlighted.
xenodoax Posted September 18, 2021 Author Posted September 18, 2021 On 9/15/2021 at 4:29 PM, funtcase said: when you export the mesh, ensure that the second UV map, TEXCOORD.zw is highlighted. I will give this a try when I have a chance. Thank you for your reply.
xenodoax Posted September 20, 2021 Author Posted September 20, 2021 On 9/15/2021 at 4:29 PM, funtcase said: when you export the mesh, ensure that the second UV map, TEXCOORD.zw is highlighted. I can confirm this solved the problem for me. Thank you!
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