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[REQ] A werewolf rig and skeleton usable in 3DS Max


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Right, so me and a friend are working on a very werewolf-centric mod and he's left me in charge of the animating and modelling and while I'm quite capable of animating this stuff, it always cocks up on the HKX export, largely because I have no idea how to make the rig .txt for it, but also because the skeleton has some problems when importing it into Max.

 

Needless to say, whoever helps me will be credited appropriately.

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