BorisTheFurious Posted May 15, 2013 Posted May 15, 2013 I've been messing around with Zaz's animations, specifically the cage/tied up ones, but any NPC I use them on can still walk around. Is there a command to stop them from moving around, but not be frozen?
Ches Posted May 15, 2013 Posted May 15, 2013 Setunconscious 1 stops the NPC from moving but keeps them in whichever animation cycle they were in before the command was used. (Setunconscious 0 brings them back to normal.)
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