flipdarkfuture Posted July 12, 2021 Share Posted July 12, 2021 Hey there, I've been looking into working on a mod that adds new kinds of traps and hazards to make exploration more dangerous in Skyrim. Hazards such as giant spider webs lying around just beg for a potential for players and npcs to be caught in them, and I wanted to start things off by adding more web walls that do this like the one in Bleak Falls Barrows that pretty much everyone who's played Skyrim probably knows about. I just don't really know how to add it into different locations, or more accurate, how to turn it into a object that triggers and then immobilizes the player. Link to comment
Guest Posted July 12, 2021 Share Posted July 12, 2021 5 minutes ago, flipdarkfuture said: Hey there, I've been looking into working on a mod that adds new kinds of traps and hazards to make exploration more dangerous in Skyrim. Hazards such as giant spider webs lying around just beg for a potential for players and npcs to be caught in them, and I wanted to start things off by adding more web walls that do this like the one in Bleak Falls Barrows that pretty much everyone who's played Skyrim probably knows about. I just don't really know how to add it into different locations, or more accurate, how to turn it into a object that triggers and then immobilizes the player. in the CK look for cells like this DLC2 Warehouse Ambushes, Dev cells that have the traps already set up , you can copy and past. Best and easiest way to learn about triggers, when heading from Riverwood to bleak falls barrow up the small path, at a certain level a troll appears. this troll is activated thru a trigger box at a certain level when you walk thru it, in the CK look in that area and its the best way to learn triggers. Link to comment
flipdarkfuture Posted July 12, 2021 Author Share Posted July 12, 2021 Ah gotcha, I already did find the Warehouse Cell, I didn't think of doing that. Thanks Link to comment
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