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CK NPC F$ck Up


medic975

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Posted

So, I have 2 characters from Interesting NPCs that I really like and wanted to change their appearance some via the creation kit. Now, surprisingly enough, when I google Creation kit change NPC appearance I keep getting pointed towards tutorials on how to make a custom NPC. Or fixes for the grey face bug. That's not what I want at all.

 

What I tried to do was take the two NPCs and have them use the template data from another NPC. For example I wanted to change Amalee in interesting NPCs to have the face of Elven follower Aranya.

And Isobel from Interesting NPCs look like this great Breton model I found.

 

However, When I choose Use traits and get them to use those other NPCs appearances, I lost the great voice acting. Which is why I love those 2 characters and appear to lose the quest data.

 

I'd appreciate it if anyone could tell me a better way to do this.

 

Before someone suggests using the NPC editor. I have all the skyrim textures unpacked and optimized so I cannot point that program at the texture BSA to install it. So it's not really an option. (Unless anyone knows a work around on that too.)

 

Thank you.

Guest SemiPr0
Posted

To do this the simple way just use the NPC Editor that is available on the Nexus.

 

Just make sure you load the new character's ESP below any follower mods or other mods that change NPC appearrances in your load order, and you're gold. Simple way to change appearance without having to muck about in the CK to do it.

Posted

 


Before someone suggests using the NPC editor. I have all the skyrim textures unpacked and optimized so I cannot point that program at the texture BSA to install it. So it's not really an option. (Unless anyone knows a work around on that too.)

 

Thanks for the reply, but my textures are unpacked so the installation wizard can't complete on the editor.

Guest SemiPr0
Posted

Ahh yeah if you're not using the base BSA's and using all the files loose then that won't work out. Sorry I don't really have any other solution I can offer that doesn't require CK intervention.

Posted

Thanks anyway. I figured out where I went wrong. I forgot to switch the voice type back to the 3DNPC and thus it wouldn't spark on the dialogue. Now it does just fine. Just have to remove the grey face crap from them.

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