WalkingApo90 Posted July 1, 2021 Posted July 1, 2021 Hello everybody. I saw many tutorials on the matter, and they are dated (the most recent one is from 2019). So, I'm asking if nowadays there is a relatively fast way to make face morphs for a custom head mesh (like copying weights in OS), or it is still the same tedius process of manually modelling every slider.
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