lampuiho Posted June 23, 2021 Posted June 23, 2021 Killed the 3 bugs in the first house. The counter stays at zero. Check the state of the script with SQV. Its state is at AllowCounting. Using the console command cqf MQ102 "defaultcounterquesta.increment" changes nothing. Even SetPapyrusQuestVar MQ102 "defaultcounterquesta.count" 3 does nothing. What is the reason that the script variable becomes locked? EDIT: some more info: cqf MQ102 "defaultcounterquestb.decrement" did change questb's (second house counter) count, where questb is already at stopcounting state but cqf MQ102 "defaultcounterquesta.decrement" doesn't change questa's count.
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