Azailahab Posted April 30, 2021 Posted April 30, 2021 I am creating a Quest mod that is very Dwemer centric. As such I have decided to include many new Automaton types. However, I am having an issue with creating static versions of those creatures. The base game comes with a static model called 'DwarvenSpider' that shows up in Creation Kit and in game. I used the form for 'DwarvenSpider' but replaced the model with ones for the Dwemer Automatons I have added. These static models do not appear in game. See the pictures below the first is from the Render Window and shows the Dwarven Punisher, Dwarven Comander, and a hint of the Dwarven Droid. The second picture is from the same room and shows all the lighting of the charging stations, but none of the creature models. Any suggestions on how to fix this? In order for the mod to work the way I want it to I need to have a mix of dead automatons, active, and inactive automatons. I can do the dead and the active, but static inactive ones are eluding me.
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