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Babodialogue - vice captain ending


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Posted

Hi,

 

I have been trying the vice captain part of the babodialogue mod from bakafactory, and i am currently stuck at the point where you can try to jailbreak him.

 

If I unlock the cell door he will tell me that he needs to set some decoys and i should go first because he needs time, but then nothing. If I leave whiterun for a bit he will disappear never to be found again. Is there nothing more after that ? Because the dialogue after unlocking his cell leads me to believe that it isn't.

 

If anyone who has the mod and knows if I am missing something can help me i'd really appreciate it.

 

I know it isn't the best place to ask for support about a mod in particular but this mod has no support thread aside from patreon and since recently, patreon doesn't allow people that aren't subscribed to comment public posts anymore.

 

here is a link to the public version of the mod : https://www.patreon.com/posts/babodialogue-3-45858232

 

Thanks in advance.

  • 5 months later...
Posted

I did the same thing and I'm looking for him if I find him I'll let you know

On 4/24/2021 at 3:14 AM, Dank_Jedi said:

Hi,

 

I have been trying the vice captain part of the babodialogue mod from bakafactory, and i am currently stuck at the point where you can try to jailbreak him.

 

If I unlock the cell door he will tell me that he needs to set some decoys and i should go first because he needs time, but then nothing. If I leave whiterun for a bit he will disappear never to be found again. Is there nothing more after that ? Because the dialogue after unlocking his cell leads me to believe that it isn't.

 

If anyone who has the mod and knows if I am missing something can help me i'd really appreciate it.

 

I know it isn't the best place to ask for support about a mod in particular but this mod has no support thread aside from patreon and since recently, patreon doesn't allow people that aren't subscribed to comment public posts anymore.

 

here is a link to the public version of the mod : https://www.patreon.com/posts/babodialogue-3-45858232

 

Thanks in advance.

 

  • 1 year later...
  • 6 months later...
  • 4 months later...
Posted

Simplest thing to me seems to just open the mod plugin in xEdit, locate the QUST record for that quest and inspect its quest stages and/or objectives.

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