thr0waway69 Posted April 26, 2021 Posted April 26, 2021 Only thing I can think of similar to what you are asking is KuronCZ's "Ius Virginalis" mod which adds a religious tenet wherein the head of faith (male) gets a choice to sleep with each female of the faith upon reaching adulthood. Something similar might be able to be coded with a liege/someone in the realm getting married situation. https://www.loverslab.com/files/file/15714-ius-virginalis/
MongoBongoArt Posted April 30, 2021 Posted April 30, 2021 How about some discussion on the topic. What would folks interested in such a mod want? All marriages in realm must present themselves to Ruler. Upside is player has choice to bang each and every newlywed. Downside is you could get spammed by requests (especially with large territories) to the point the game might get unenjoyable. Ruler has to specifically choose/mark betrothed or unmarried targets. Upside you only have to deal with what you want. Downside is you could easily miss out on potential targets, and seems more of "choose your sex partner" than realm-wide primae noctis law. Also what about brides in your vassals' lands. Do they get banged by the vassal, or do they go to the liege lord?
CobraPL Posted June 8, 2021 Posted June 8, 2021 7 hours ago, sololegion said: Was super busy but lately found some time to try to get back into modding. I managed to make a proof-of-concept version of the mod, where basically only the player (and only as an independent ruler) gets an event fired anytime characters in the realm (landed or unlanded) marry, and can choose to sleep with the new bride. It works pretty well in a small realm, but as MongoBongoArt alluded to, currently it's spammy as hell in a large realm. Tried it with the Seljuks (polygamy lmao) and it was unplayable. Another thing I noticed was right when the game starts you get hit with an ungodly amount of primae noctis events (my guess is to do with the auto-generated families on game start). I'll do some testing with a more restrictive approach and see if it's better. Another potentional option could be to have some of the primae nocta events fire in the background (hidden events), so that they still get bed but the even window only pops up for higher-tier brides (e.g. duchesses and up). I think it's a neat concept and if we can find a way to decrease the spam I'd be interested in expanding it further (like allowing it for the AI, or maybe having a tiered system where your direct vassals can also institute primae noctis against their direct vassals). Either way, if people are still interested I can upload what I have now/share the source as I continue to work on it. Hmmm...... ... I was thinking. How about adding cuck/NTR option so feudal lord could bed any subject's wife or 16+ daughter. In case child has good traits - it will be legitimized bastard taken by liege (moved to his court). In case not - it will be same effect as polyamory enabled - subject will rise liege's kid as his own.
cfootlg Posted June 8, 2021 Posted June 8, 2021 6 hours ago, sololegion said: That would definitely be fun to have, but it might be tricky to implement. Where the mod's at currently, sleeping with the bride is treated as a default cheating/seduction outcome. If the husband exposes the affair the player & bride get the "known adulterer" trait, and with all the cuckoldry the player gets hated in the realm quite quickly. I'm not sure how to circumvent this, I'd have to spend more time diving into how cheating/pregnancy/relationships work in the code. I know that Carnalitas has an API for "custom pregnancy" as well. Maybe hooking into that will make it easier to get around the standard game implementation. I'll explore that option too. As for taking the select children, maybe there could be a character interaction that allows the player to automatically expose cuckoo children and from there the child can be moved to court & legitimized. There is an event related to the Primae Noctis in the mod I personally make and use. I was also dissatisfied that pregnancy by Primae Noctis caused an event related to a bastard, so I added a flag in the event process, checked the flag in the pregnancy.2001 / pregnancy.2002 event, and handled an exception. It should be a reference. ps. Sorry, I'm not good at English.
thr0waway69 Posted June 10, 2021 Posted June 10, 2021 Glad to see some interest in this concept! One question to ask is -- what determines whether the event fires? Will it just be a game setting, or perhaps a Title Law or Religious Tenet? Maybe it just checks for specific traits to see whether the ruler would consider it? It could also just tie in with Absolute Tribal/Crown Authority. I wish the realm law system was as in depth as it was in CK2, but we probably won't get something like that until a few DLC's in. Easiest solution is to have it be a decision activated by the player that costs some prestige or something, but that might be a little too "easy" for something so wide-reaching on the populace.
CobraPL Posted June 11, 2021 Posted June 11, 2021 @pialid@sololegion could you guys post your modded files?
cfootlg Posted June 14, 2021 Posted June 14, 2021 On 6/12/2021 at 2:26 AM, CobraPL said: @pialid@sololegion could you guys post your modded files? My personal mod is shameful to upload. lol Primae Noctis is just a part of it, there are no particularly interesting events. Most of them consist of cheat features, so it seems that there will be problems for other people to use it. And I'm not good at English, so I don't think it will be help. Do you really need it?
CobraPL Posted June 16, 2021 Posted June 16, 2021 On 6/14/2021 at 1:54 PM, pialid said: My personal mod is shameful to upload. lol Primae Noctis is just a part of it, there are no particularly interesting events. Most of them consist of cheat features, so it seems that there will be problems for other people to use it. And I'm not good at English, so I don't think it will be help. Do you really need it? Well, main game was a cuckold feast at start, even too much. So PDX nerfed it so seduction almost does not exist. Question is how much of NTR your files contain. @sololegion Very nice work! Two question tho: - any option to choose if child is player's or stays cucked foster father? 1. Global switch. 2. Per-child decision. 3. Religion/law based. - any chances for AI rulers to cuck player (as an option at least)?
CobraPL Posted June 16, 2021 Posted June 16, 2021 2 hours ago, sololegion said: Thanks. I think it would be pretty easy to allow the player to take the kid as their own, I could probably add that feature in for the first release. Right now I'm building a decision tree that will give the players some customization on how they want the mod to behave, so I could throw that in as an option in as well. As for allowing the AI to cuck the player, that is definitely something I will add to the mod (as a player option ofc). But, I don't think it'll make it into v0.1 as I'm really pushing to get the base mod out so we can play-test it first. Hopefully the following version will have it. Took a couple days off working on the mod since work has been hectic, but I'm going to get back at it today. Hmm, later into development there could also be some mechanics to defend wife or gf. Like duel (non-lethal?), bribe, hook using etc. Jailed women could be forced into concubinage like in CK2 or (for faiths w/o concubinage) girls could pay for freedom with sex. I think it could be ai(prisoner or captor)-initiated. Event could be information that the girl "escaped" prison, without explaining how. Mechanically she had sex with captor. EDIT: Screenshots you provided indicated that MC saw a child which looked like him. Well, I think there could be more mystery: 1. roll to check if MC or girl's husband is real father. Especially that women tend to obfuscate paternity by unprotected sex with her man/husband after sex with a lover. 2. Scene of mc can't guess if child looks like him or not for any reason.
Alpund Posted June 23, 2021 Posted June 23, 2021 I'd be down for a beta test. I can assist with English and phrasing as well if that is an issue.
CobraPL Posted October 6, 2021 Posted October 6, 2021 So, @sololegion deleted all his posts in this thread w/o telling anyone what happened. I guess his mod is cancelled.
Magnus74 Posted November 22, 2021 Posted November 22, 2021 Prima Noctis mod was very good in CK2, so need in CK3 also. Plus need one what can see the erotic possibilities after a siege wins. DocToska made a fantastic mod in CK2 and i loved that, but not working with CK3. Anyone has infos after siege mod for CK3? I'm not good at English, sorry for that.
CobraPL Posted November 22, 2021 Posted November 22, 2021 2 hours ago, Magnus74 said: Prima Noctis mod was very good in CK2, so need in CK3 also. Plus need one what can see the erotic possibilities after a siege wins. DocToska made a fantastic mod in CK2 and i loved that, but not working with CK3. Anyone has infos after siege mod for CK3? I'm not good at English, sorry for that. Could you provide links to all mods you mentioned for CK2?
Magnus74 Posted November 23, 2021 Posted November 23, 2021 16 hours ago, CobraPL said: Could you provide links to all mods you mentioned for CK2? Of course, thank you for your help! SIEGE EVENT Find the line: ##siege victory chain for male target preference in the "events / DWT_rape_events.txt" This is what i like. Here are: PRIMEA NOCTIS I found a Jus Primae Noctis codes in the Carnalitas Dominatio (CK3) mod. There are: Interaction events / dag_cdo_demand_sex_interaction_events.txt I'll try, maybe this is working good.
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