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Finding the interaction codes that WickedWhims Usess for Custom Mods/Traits/Buffs


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Posted

Does anyone know of any resources I could use in order to find the name of interactions used within Wicked Whims and the corresponding interaction trees?

 

I am new to modding and am playing around with making my own traits and buffs that are applied to "self" and "other" sims when my custom trait is active.

 

Currently I have the custom trait, custom buff and custom buff/broadcast working. However I am using Zerbu's Mod Constructor which does not contain Test Elements for Mods.

 

I've been able to test my custom traits/buffs so that they are working with when all vanilla "WooHoo" interactions are done in game. I'm looking for any resources or tips on how to find the name of the interactions within wicked whims. If possible I don't mind making my traits based on the entire interaction tree, however for future ideas it would be nice to to base the interactions one sub category down in the type tree. For example, (Teasing/etc.../)

 

The below screenshot shows the type of interaction codes I am looking for to set as Conditional Interactions.
image.png.0c7ad2b85b05923aa889e23d69b0407f.png

  • 1 year later...
  • 2 years later...
Posted

Alright, so the main code you'll be testing for is "11270438951712522986" which is the generic WW sex interaction. However you start sex thats the one that runs. There's a lot of stuff in WW that happens obfuscated on the script side but by exporting sim information using MCCC while they are doing the deed you can work out other conditions to test for.  For example statistic 13067277500916727129 stores the type of sex a sim is currently involved in (e.g. I think 5 is anal, 3 is oral), which I've used for trigger buffs and loots before.

 

 

I've never been able to find anything that ID's the location information (bed, floor, chair etc) that's easily testable from mod constructor, I think you'll need to get into the python side of things to find that info.

 

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