kevlar69 Posted April 17, 2013 Posted April 17, 2013 What is the best way to store some info on an an arbitrary actor? Say a counter of times attacked, and an array of the last 10 attackers? (Not the best example, but a clean one) A magicEffect that is permanent, and has some stored properties? A hidden inventory token that can be placed in actor inventory? Or is there something simpler? EDIT: A magicEffect applied on an actor can do it, and has the added benefit of accepting events that affect the 'actor' object, such as onHit(). I have not determined if the magicEffect can be 'lost' due to dispel of effects, or location changes. Guess I need to wait 30 days?
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