Jump to content

Open Club  ·  1682 members  ·  Rules

Footfetish Club

What is the highest quality foot mod in Skyrim SE?


Jack of All Trades

Recommended Posts

  • 1 month later...
  • 3 weeks later...
Posted
1 hour ago, marfara89 said:

I would be happy to see more pictures from you on the FDF page in Nexus :)

I'm just back into screen archery in Skyrim so... You can count on me to fill up your Nexus page! Any preferences? (soles, arch, toes...)

  • 1 year later...
Posted (edited)

BHUNP/3BA have an abundance of foot mesh mods available however I've yet to see foot-specific mesh/slider mods for UBE's feet. The Genesis 8.1 feet have some amazing morphs out there on the DAZ side of things but port-wise (UBE) - The out-of-the-box slider options for feet are just miserable. Does anyone know of any slider/mesh mods for the UBE feet or are we doomed to wallow in misery until the UBE devs give the feet a revamp?

 

If not - It looks like it'll be a case of tweaking a pre-built UBE foot mesh (and then having to fit that modified mesh to every pair of heels/boots/etc). The UBE devs put so much work into the body/head mesh+sliders yet the feet have so few options. Such a shame (unless I've been living under a rock for too long?).

 

Anyways. Compulsory feet pic! Here's a picture of my quick & terrible UBE mesh edit - The toes are more pronounced and clubbed while some arches have been (very badly) carved into place. I also made the achilles heel stand out more (not pictured below). For those curious - The skin used below is called "MO Skin".

 

Spoiler

UBE_UFeet_WIP.png.4d4050458729c0755a1888317cf8ed61.png

Edited by Nwahs Gone Wild
Removed duplicate .png
  • 3 weeks later...
Posted
On 12/22/2025 at 1:11 AM, Nwahs Gone Wild said:

BHUNP/3BA have an abundance of foot mesh mods available however I've yet to see foot-specific mesh/slider mods for UBE's feet. The Genesis 8.1 feet have some amazing morphs out there on the DAZ side of things but port-wise (UBE) - The out-of-the-box slider options for feet are just miserable. Does anyone know of any slider/mesh mods for the UBE feet or are we doomed to wallow in misery until the UBE devs give the feet a revamp?

 

If not - It looks like it'll be a case of tweaking a pre-built UBE foot mesh (and then having to fit that modified mesh to every pair of heels/boots/etc). The UBE devs put so much work into the body/head mesh+sliders yet the feet have so few options. Such a shame (unless I've been living under a rock for too long?).

 

Anyways. Compulsory feet pic! Here's a picture of my quick & terrible UBE mesh edit - The toes are more pronounced and clubbed while some arches have been (very badly) carved into place. I also made the achilles heel stand out more (not pictured below). For those curious - The skin used below is called "MO Skin".

 

  Hide contents

UBE_UFeet_WIP.png.4d4050458729c0755a1888317cf8ed61.png


How do I make my character's feet look exactly like those? I think thats perfect

Posted
3 hours ago, The Masochist said:


How do I make my character's feet look exactly like those? I think thats perfect

 

The skin is called MO and its available at NM: https://www.nexusmods.com/skyrimspecialedition/mods/164923 - MO has decent foot normals although the redness of the soles is baked onto the skin diffuse texture itself.

 

The mesh was built via bodyslide and was then modified manually via Outfit Studio. I've put together a reference-guide of sorts below.

 

Spoiler

ASS_Foot_Mesh_Quick_Guide.thumb.png.ab60e00e8f36dfcbd878bb812b5a2c06.png

 

If you have no prior experience using Outfit Studio then certainly considering watching a tutorial or two over on Youtube. A lot of the outfit fitting tutorials within Outfit Studio cover the basics of inflating/subtracting/smoothing meshes. Once you understand the foundations you can apply that knowledge to modifying the feet mesh too.

 

Bodyslide created UBE feet nifs are usually pathed to: "overwrite\Meshes\!UBE\Feet". I run a weight 100 body on my current project so what I do is just edit the nif ending with _1 (full weight). Then I delete the _0 nif (zero weight mesh) and copy n' paste the existing _1 as a _0 nif too. UBE feet can deal with differing low-high weights too as long as you don't import another mesh into the nif file. E.g. a golden ring on a _1 nif (full weight) while _0 has no golden ring will result in a CTD as soon as you mess with your character's weight in-game.

 

Here's a quick screenshot of the above mesh in-game:

 

Quick_Foot_Test.png.5e084f95ec69875352470e3b2b70bb3b.png

 

Good luck. Feel free to post if you run into any difficulties.

Posted
5 hours ago, Nwahs Gone Wild said:

 

The skin is called MO and its available at NM: https://www.nexusmods.com/skyrimspecialedition/mods/164923 - MO has decent foot normals although the redness of the soles is baked onto the skin diffuse texture itself.

 

The mesh was built via bodyslide and was then modified manually via Outfit Studio. I've put together a reference-guide of sorts below.

 

  Reveal hidden contents

ASS_Foot_Mesh_Quick_Guide.thumb.png.ab60e00e8f36dfcbd878bb812b5a2c06.png

 

If you have no prior experience using Outfit Studio then certainly considering watching a tutorial or two over on Youtube. A lot of the outfit fitting tutorials within Outfit Studio cover the basics of inflating/subtracting/smoothing meshes. Once you understand the foundations you can apply that knowledge to modifying the feet mesh too.

 

Bodyslide created UBE feet nifs are usually pathed to: "overwrite\Meshes\!UBE\Feet". I run a weight 100 body on my current project so what I do is just edit the nif ending with _1 (full weight). Then I delete the _0 nif (zero weight mesh) and copy n' paste the existing _1 as a _0 nif too. UBE feet can deal with differing low-high weights too as long as you don't import another mesh into the nif file. E.g. a golden ring on a _1 nif (full weight) while _0 has no golden ring will result in a CTD as soon as you mess with your character's weight in-game.

 

Here's a quick screenshot of the above mesh in-game:

 

Quick_Foot_Test.png.5e084f95ec69875352470e3b2b70bb3b.png

 

Good luck. Feel free to post if you run into any difficulties.


Thanks! You're amazing!

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...