misiek023 Posted April 10, 2013 Posted April 10, 2013 Hello, first of all sorry for my english and im newbie in 3d modelling world.A few days ago i decided to convert some stuff from Corthian Akaviri Japanese Clothes 6 (ABOUT PERMISSION:"Legal No permission needed to alter or use these files, just remember to credit me the creator of the meshes and textures.") so i started watching great and very helpful Nightasy's 3ds tutorials (especially these about converting from oblivion to skyrim) did it step by step exactly like in this vid: with one diffrence i worked on hakama pants mesh, not on female bikini stuff:P. blah blah blah...after all i successfully (?) import model to nifskope where i copied all bsLightningshaderProperty from another mesh, set properly partitions, spells>bath>update tanget spaces and finally implement model to the game, and as i expect it wasnt that simple as it look, meshes are half invisible, and also irregular, i attach some screenshots Anybody may got idea what is wrong? Please help!
Vioxsis Posted April 10, 2013 Posted April 10, 2013 ... It looks like a combination of bad weighting and incorrectly set BSDismember body partitions.
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