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Skyrim meshes to Oblivion?


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I just started looking around for info on this but has anyone tried suceessfully converting Skyrim meshes to Oblivion?

 

I found this thread and was able to import a mesh into blender 2.49b:

http://morroblivion.com/forums/elder-scrolls-games/skyrim/2216

 

This is what I did:

 

1. Opened the skyrim mesh in NifSkope

2. Switch to Block List view (View -> Block List -> Show Blocks in List

3. In the NiHeader, changed User Version from 12 to 11, User Version 2 from 83 to 12

4. Deleted the BSLightingShaderProperty nodes

5. Imported into blender 2.49b using the import nif script

 

When I export it out as oblivion, i'm missing a bunch of nodes, like the texturing property - is there a way to add these nodes back? Anyone actually try this?

 

I attached a ss and the nif.

 

Any help would be great :D

 

Siggy_0.nif

post-17069-0-33096700-1365275322_thumb.jpg

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