kosukosu1 Posted April 6, 2013 Posted April 6, 2013 I just started looking around for info on this but has anyone tried suceessfully converting Skyrim meshes to Oblivion? I found this thread and was able to import a mesh into blender 2.49b: http://morroblivion.com/forums/elder-scrolls-games/skyrim/2216 This is what I did: 1. Opened the skyrim mesh in NifSkope 2. Switch to Block List view (View -> Block List -> Show Blocks in List 3. In the NiHeader, changed User Version from 12 to 11, User Version 2 from 83 to 12 4. Deleted the BSLightingShaderProperty nodes 5. Imported into blender 2.49b using the import nif script When I export it out as oblivion, i'm missing a bunch of nodes, like the texturing property - is there a way to add these nodes back? Anyone actually try this? I attached a ss and the nif. Any help would be great Siggy_0.nif
Recommended Posts
Archived
This topic is now archived and is closed to further replies.