ChSkane Posted December 19, 2020 Posted December 19, 2020 I made an animation and added it into Skyrim via FNIS spells, but when I apply it to an NPC in-game he "poses" the way the animation was intended but doesn't "animate". For example if it's a running animation, he'll take the initial running pose but will not run even though he's supposed to. I animated properly, I'm good with blender so I don't think it has anything to do with the animation... does anyone know what I may have done wrong? Maybe I missed a step when adding custom animations? This only happens with custom animations, the animations that came with fnis spells run just fine.
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