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Problem trying to add new created animations to Skyrim using Anton's Animation Tools.


ChSkane

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Posted

I created an animation using Blender, ran the script, generated zBoneKeys.txt, and then when I try to convert I get this in the cmd prompt;

 

Try to open files:
        - 'empty.kf' <ok>
        - 'zBoneKeys.txt' <ok>
        - 'empty_new.kf' <created>

[Load_from_File___All_NIF_Blocks] Loading NIF header: <done>
Loading ANIMATION KEYS from 'zBoneKeys.txt' to Memory: <done>


[AllocateRAM_forNifBlock] ERROR: Cannot allocate memory from HEAP for NIF block !

Program terminated because of Errors !

 

What am I doing wrong?

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