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Help Porting TitKit for 7Base /UNP series for SSE


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Posted

I have found a LE 7Base /UNP version of TitKit at the link below. This is a pretty nice addition to RaceMenu which a lot of BHUNP users might appreciate.

I am trying to port it to SSE, but I am having trouble.  I followed the instructions from https://gitlab.com/G_ka/Cathedral_Assets_Optimizer/-/wikis/Porting-a-mod to port it using CAO and the Creation Kit, but I am a newb at this and it doesn't work for me. I can actually use it in game (and it works nicely on a BHUNP body), but if I try to load a savegame with changes originating from this mode, I get a CTD.

 

Maybe someone else could try porting it? I think that this would be a nice mod for all BHUNP SSE users...

  • 3 weeks later...
Posted

I actually found that it wasn't this mod that was causing my issues. The attached file is a working SSE version of TitKit for the UNP series of bodies ( a conversion of an Oldrim TBD textures mod). I am running it on a BHUNP body and it works beautifully.

TitKit for BHUNP.rar

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