Dragonbasher Posted April 2, 2013 Posted April 2, 2013 Hi there! I'm having some problems with my character when she is in the "fast walking" mode (see attachment walk_semi_speed_error.jpg). By that I mean the walking mode between the slow walk (analog stick just barely tilted) and the run (not the sprint; analog stick max tilted (see attachments run_ok.jpg and run_ok_2.jpg)). Maybe it's getting clearer when you look at the attachment-pics. My problem is, that in this "fast walking" mode, my character is tilted to the left. I'm using the ADEC-Body in Version 2.4. and Victorias high heel walk animation. Any idea what could be causing this? Thanks in advance!
SadisticIntentionsXI Posted April 2, 2013 Posted April 2, 2013 Looks like she could've used a V8... But in all seriousness, I don't know if it's the body or the High Heel Walking animation. I'd remove the walking animation, just in case the body mod itself has/had a walking animation already
Dragonbasher Posted April 3, 2013 Author Posted April 3, 2013 Turned out the file mt_runforward.hkx was causing this. Removed it and now everything's fine. Thanks for the suggestion, SadisticIntentionsXI! But one more question: When I cleaned out my animations\female folder, I saw, that I have a file mt_walkforward.hkx and one called mt_walkforwardA.HKX. Is this caused by two competing mods (second one couldn't name it mt_walkforward.hkx, so it was forced to add a letter)? Only one of them can be used at a time, right? Or is this maybe an alternative for that animation (picked randomly e.g.)?
SadisticIntentionsXI Posted April 3, 2013 Posted April 3, 2013 Turned out the file mt_runforward.hkx was causing this. Removed it and now everything's fine. Thanks for the suggestion, SadisticIntentionsXI! But one more question: When I cleaned out my animations\female folder, I saw, that I have a file mt_walkforward.hkx and one called mt_walkforwardA.HKX. Is this caused by two competing mods (second one couldn't name it mt_walkforward.hkx, so it was forced to add a letter)? Only one of them can be used at a time, right? Or is this maybe an alternative for that animation (picked randomly e.g.)? Glad you was able to fix the problem, now for if they are both walking animations, I wouldn't know. I don't know how to mod, I just took a guess that it was a walking animation you installed, seeing as how most bodies now come with their own animated walk.
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