Mufasalikemods Posted April 1, 2013 Posted April 1, 2013 Hi, not being a modder (sorry) I'm not sure how practical a request this is or if its maybe even just a case of too soon or maybe someone has already suggested it/working on it in some form and I haven't noticed. I was wondering if it would be possible to add alterative content into the existing and main quests throughout the game in one overarching mod. Just small additions here and there to add a different tone to the game whilst adding a bit more immersion to the adult themed content. Here is my few (and probably not brilliant) ideas so far. It might also be worth having a feature of linking to sky UI to control how many quests and which quests this would be likely to affect, offering the option to turn it off from within the game. (Also just want to say thank you to the modders, making these games worth replaying again). Start of Game- Quest Unbound (when you are a prisoner in Helgen- If youchoose to follow the imperial as you go through the keep after the dragon attackyou encounter the torture chamber. Here, providing the torturers survivethey insist on 'questioning the player' concerning the stormcloak rebellion,locking you in one of the vacant cages. As the player you get dialogueoptions to plead to be let free not knowing anything or showing defiance withvarying results depending on answers given. Greybeards- When the Greybeards call you they agree to teach you the ways of the voice however in exchange something to the effect of "We have the voice of Gods but the needs of men..." Diplomatic immunity-The quest that requires you to go to the Thalmor Embassy- There is a lotof scope for options here- One would be offering some form of favour in a quietcorner to the drunk un in exchange for a causing a diversion instead of givinghim a drink. Perhaps even being able to access the inner workings of the embassyby seducing a Thalmor member of the party. Once inside there is the element ofthe mission where you rescue the guy from the dungeon, as the game stands theguards burst in, saying they have you r accomplice and that you should giveyourself up. I think it would be 'nice' if you had the option to do so. Becominga prisoner of theirs and once again facing questions (I do seem to be developinga theme here, it was not intended) The Fallen- Capture the Dragon-This is perhaps a wilder idea but after you have captured Odahviing you questionhim to discover the location of Alduin. I suggest an option placed in where hewill only offer this information if he gets to have sex with the Dragonborn.Something to the effect that he wants to find out if the you share more thanjust their blood and speech. (Alternatively he will only fly you tothe relevant location after this which would mean you would have freed himfrom the trap- too soon for Dragon bondage?) Sovengarde- Hallof heroes- There is the guard at the bridge- Normally you would fight him, add option gain entry through strength of arms or by 'other means' think this one kind of explains itself for now. Although in hindsight I agree with Toastman that this doesn't quite add up. Selling yourself to avoid a fight defeats the point of bravely rousing a group of long dead heroes for a courageous showdown. That's all I can think of for the main quests at the moment though I believe it would be good to add these little extras across many of the quests. As I said at the start though, I'm not a modder so not sure if these ideas would be doable or if its simply going to involve too much to change such a main feature of the game College of Winterhold Ideas Quest Hitting the Books'- During the Hitting the Books quest for the mages guild you must recover three books stolen by a mage. This sees you through generic dungeon quest until the end where the leader of a necromantic group confronts you. The current dialogue allows you to as say something to the effect of can't we come to an arrangement. At the moment you can't but it would be interestingif you could- say by participating in some form of 'necromantic experiment for the evil lady (Caller, I think she is called). Staff of Magnus- During the quest to find the staff of Magnus there is numerous occasions in the relevant dungeon that sees a blue cloud drain the players magical energy. I suggest using this effect just before the climactic battle with the Dragon priest but instead of just draining the magic the player is left immobile, drained physically by the continual pressure. Here you are found and taken advantage of by the Thalmor Elf who you would normally encounter at the end of the dungeon . He will then revive you with a bit of dialogue suggesting he will let you take the risk fighting the Dragon Priest but that he will be waiting for you, then the quest will continue as normal. Dark Brotherhood- (For my money not nearly as good as in oblivion and a real disappointment) With friends like these- The quest where you wake in the shack. No definitive ideas here yet just something vague abut being bound and hooded yourself. Perhaps only initially offering a third person perspective from inside the hood and just being aware of 'things' happening. Bound Until Death- The marriage murder quest- An alternative to the standard murder methods. The player strips and (giving up all weapons and armor temporarily) and going inside a giant cake which will be brought into the wedding ceremony and afford you the opportunity to strike the couple with some form of weapon left waiting inside the cake. Like all of these ideas something that could perhaps do with fleshing out but I quite like this idea. Breaching Security- The quest to murder Gaius Maro- One of the extras for the quest is to kill him in a town or city. I suggest being able to approach him, seduce him and lead him somewhere nice and quiet- what you do with him from there is up to you, murder or... breach security... (sorry really bad line but couldn't resist) Spit on the Dragonborn Spit on the Dragonborn- An idea based around the movie Spit on Your Grave and of everything I've suggested I think this more than any has the potential to be a mod in its own right. You may be able to kill with the power of your voice, wiled two handed weapons effortlessly despite having a super model unp/cbbe body and a magical arsenal that could teach those set in their ways Nord types the power of book learning but you still need a break/Holiday/vacation. A retreat in a secluded forest town with nothing but a log cabin and nature to keep you company as you right up some of your adventures intent on developing your writing skill tree and perks However a condition to being in this place is giving up all weapons and armor, this a peaceful part of the world where even magic (or Dragon shouts) conveniently won't work. Here the few locals, a woodcutter, an idiot, a storekeeper and smith notice the arrival of the glamorous adventurer and ideas start to form. The quest will open with you arriving at the village and the storekeeper asking that you give up all your weapons and armor for the duration of your stay. You then ask for directions to the cabin that you have rented and are on your way. Cutting a long mod short the afore mentioned ne'er do wells pay you a visit in the night making you dance, degrade, debase and otherwise humiliate yourself before finding their final satisfaction. You are left to the mercy of the idiot boy who is told to kill you but cant bring himself to do it. Taking sometime to recover you plan revenge leading to you finding each member individually seducing them and killing them mid act. Not many specifics at the moment though did have a rough idea about strangulation and misusing that's reputation for a sexual high. This is a darker themed idea (yes even compared to the others) and is in many ways a direct rip off of that film so a few issues to deal with there. That said, I d think this would be a good mod if handled, dare I say it, tastefully. My current miscellaneous ideas; King of Fleas (a working title)- To me the Warrens in Markarthrepresent a well of unfulfilled potential for vice and seedy dealings. Isuggest a new quest mod (or added to my overarching idea if it is doable) which features a ring leader of the Warrens, a king of the underground perhapsturning the place into a skooma den (a drug addict quest would be cool too butmay be getting ahead of myself) the player gets set to either join and build upthis hypothetical flea king (before ultimately supplanting him) or alternativelytrying to bring him down. This would of course have all manner of unpleasantnessfor the player on the way. Being made a skooma addict, dependent on the dealers having to move into the warrens and 'earn' skooma . (This may be me suggesting a skooma guild but I thinkpeople would rather see the slavers guild finished first, I'm quite lookingforward to seeing how that turns out) Drunken shenanigans- Quitesimply if the player over-indulges in a tavern they may find themselves wakingup to unsavory company taking advantage of their reckless drinkinghabits. Rannveig's Fast- This is the area and subsequent events that see you fall down a trap door into a locked cage and taunted by a Mage type called slid. At present the quest sees you find a means of escape by using lock picks found on several dead bodies in the cage with you. I suggest instead that these dead bodies are raised/ animated for the purpose of an experiment involving the latest victim (you). This may be as good a time as any to stress I do not envision 'bad endings' with any of these scenarios, that following or even during you would find a means of escape or survival. Gloomreach- A Falmer area, there are several good Falmer areas though I thought of this one for its available cages (apparently I have a thing for cages, learned something new about myself) and the fact that I just explored it recently (no reason just looking for loot). This is another vague one at the moment, something like being approached by a more 'intelligent' Falmer who can communicate (alternatively a snow elf though this may require Dawnguard) wanting to use a now corrupted being to produce the next line of Falmer and take vengeance on the world, I figure Falmer are he melodramatic types, god I hate Falmer. Escape from Cidhna Mine- I must admit I have never played this quest as I have never competed the Forsworn quest. The summary as I am reading it is that you choose to go to a prison and end up in a mine where of course you have no armor or weapons and must mine your way to freedom. There are numerous npcs here. As it stands the quest seems to have a more action orientated approach to it. I recommend a more in depth quest that sees the player trading favors with other prisoners, having 'run ins' with forsworn prisoners and a generally less violent solution. Well, less violence from the player at least. Riverwood- Golden Claw- After Helgen you get the option to retrieve the golden claw from a thief. It is in the dungeon that you find the thief trapped in a spider web. I suggest a role reversal. The thief freeing just enough of you before taking off as he normally would. Dragonborn Cult- I think I saw someone suggest havingDragonborn fan club that would stalk and abduct the Dragonborn. It got me thinking, could there be a cult dedicated to thecapture and reproduction of the Dragonborn so that they could use the power ofready made voice experts to take over the world? Again that's it for side quests and additional quests at the moment but I do think that within the gam there is great scope for adding little currents of adult themed content alongside the original content (if its possible) I am new at this even posting and I'm sorry this had one on a bit. any suggestions on tidying this up would be appreciated. Also if I'm just being stupid I don't mind being told so. (On the off chance I'm not please suggest places you would like to see additions into the existing story)
Lusty Housecarl Posted April 1, 2013 Posted April 1, 2013 It is very possible to add content to the main quest like you suggested, i'd imagine finding someone to do it will be the hard part however. That said some of these ideas i quite like, but then again i tend to like almost anything that forces the Dragonborn down on her knees to do dirty work if she likes it or not
LunarDeLuna Posted April 1, 2013 Posted April 1, 2013 IMHO it's better to use a set of one themed mods (not only sex mods). It's easer to make, more ppl can contribute, faster, user friendly (one BIG mod can be hard to manage [at least for me]), 'you-take-what-you-want". We also don't know if everybody would like such immersion as changing the main quest.
Mufasalikemods Posted April 1, 2013 Author Posted April 1, 2013 To be honest I don't think I ever really got past Fallout 2, one second you would be looking for your stolen car, the next second you were selling yourself to get it back before literally making a dude explode from too much sex or pimping out to a slaver to get a half price discount on a slave (Vic you weren't worth it) but I had always felt that was a cool feature of the game, that it occasionally offered these little options just scattered here and there as a kind of nice surprise
Toastman Posted April 1, 2013 Posted April 1, 2013 I really dig these mods! The only I cannot concur with is the sovngarde one just doesn't fit the bill imo. Still the rest nice pitch thus far!
Shade115 Posted April 2, 2013 Posted April 2, 2013 Im unsure how much they can mess with the main story but the Skooma guild idea is very possible as well as some of your other thoughts
Alexandra The Nord Queen Posted July 1, 2013 Posted July 1, 2013 Great Ideas! I'm waiting for a mod like that. I don't know how to create mods, but what I see, it don't seems to be so hard to do.
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