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Outfitstudio Help


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Ok, First I am using Acro's CBBE 3BA body and I was just fixing mesh clippings in OutfitStudio (OS). After fixing clipping meshes in OS everything was looking good.

 

Testing in game; however, there were some clipping underneath when switching from 3BBB CBPC to 3BBB SMP. Clipping also appears when performing exaggerated movements, for example, going from stealth to non-stealth.

In terms of OS, I am still a beginner in using and learning how to use it. I've "fixed" other outfits before (about four) and they turned out pretty well.  This time around is a little different.

 

Q: Is there any way to account for the change in physics when using OS and fixing it?

Q: Is clipping due to the outfit having low poly count and clipping is just unavoidable?

Q: Or am I just have to continue to inflate the meshes around the area, and smooth out any of the distorted parts by hand?

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