Jump to content

NPC's Stay Put


Recommended Posts

Posted

Currently using M.C.G. (Extended Social Interactions).  Wondering if there is any way to permanently keep an NPC / Slave in a certain spot / position.  Like forcing a slave to stay on a Cross or Pillory.  Can put them on a cross and keep them there until i leave the cell, and then when i return they are back to normal even if i disable their AI.  Just wondering if there was anything you can do so they don't reset, move, change position.

Posted
On 11/19/2020 at 9:57 AM, tbcollins said:

Currently using M.C.G. (Extended Social Interactions).  Wondering if there is any way to permanently keep an NPC / Slave in a certain spot / position.  Like forcing a slave to stay on a Cross or Pillory.  Can put them on a cross and keep them there until i leave the cell, and then when i return they are back to normal even if i disable their AI.  Just wondering if there was anything you can do so they don't reset, move, change position.

Go and download CAP (crime and punishment) from nexus. It has pillories and some suspended cages that have scripts that keep them in place how ever these I believe only work for the prisoners captured with that mod but there is a patch for MCG that lets them work on slaves to from what it says. If all you want is the pillory and cages than you are going to have a LOT of things to disable in CAP's mcm though. 

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...