schijnn Posted October 17, 2011 Posted October 17, 2011 I was planning on creating a custom race using existing resources, and need some help. If I can create it the way I want, and if I can get all the necessary permissions, I would be happy to release it for anyone here to use who was interested. My plan was to use the meshes and face textures from the white tabaxi race, the body textures from the wild tabaxi race, geechan's hooves, alexander's folded dragon wings, and the horns from the abyss demon race. (essentially creating a 'cat demon' race) However, if I use geechan's hooves and alexander's wings as they are, they will be removed from my character when she starts Path of the Skull-Bearer, as well as in a few other places where quests remove all your equipped items. So, what I wanted to do was to find a way to have these permanently attached, and not as equipable items. Does anyone have any ideas?
Silk Posted October 18, 2011 Posted October 18, 2011 A quick fix for the wings - have you thought about modifying them into quest items so that they cannot be removed from the inventory? Or even try the script that is on the manacles that you get in Paradise.
schijnn Posted October 18, 2011 Author Posted October 18, 2011 A quick fix for the wings - have you thought about modifying them into quest items so that they cannot be removed from the inventory? Or even try the script that is on the manacles that you get in Paradise. I hadn't thought of that, but that just made me think of something even better: the scripts from SetBody.
bogus Posted October 24, 2011 Posted October 24, 2011 why not add it directly to the meshes white NifSkope or Blender?
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