lukegato Posted November 13, 2020 Posted November 13, 2020 Hey there, I got the following fragment working on an AI package at end/change portion: akActor.SetOutfit(MonkOutfit) akActor.PlayIdle(IdleRitualSkull2) Now I wonder if there is a way to make the setoutfit execute a couple seconds after the playidle?.
Guest Posted November 13, 2020 Posted November 13, 2020 akActor.PlayIdle(IdleRitualSkull2) Utility.Wait(2)akActor.SetOutfit(MonkOutfit)
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