Fox Trot Posted October 21, 2020 Posted October 21, 2020 I hope you can help me with a problem, I'm trying to add three wolf followers to sexlab. I made three custom wolf companions for my characters, each as there own mod, lets call them abcwolfrace, a red wolf, abcsnowwolfrace a snow wolf, abctimberwolfrace a timber wolf, the last two added by Immersive Creatures and changed to a ice wolf and a black wolf respectfully, these wolfs are stock except for some stat changes. I have More Nasty Critters (MNC) and Horny Creatures of Skyrim (HCoS). The custom wolfs wouldn't run the HCoS animations but ran most the MNC and the Default SexLab Creature animations. When I changed my wolfs from the custom race to the standard race then some of the animations would work but lost the dialog, follow, trade, ect., and they don't have genitals. I reset the sexlab animation registry, disabled all animations in the SL Animation Loader, rebuilt registry, then enabled all animations and registered all and still can't play most of the HCoS won't play. I found a post where someone said to add the the following int i = SexLab.CreatureAnimations.Length while i i -= 1 sslBaseAnimation Animation = SexLab.CreatureAnimations if Animation.HasRaceID("WolfRace") Animation.AddRaceID("MyCustomWolfRaceID") endIf endWhile Here is a list of what woks. Wood Elf Male All HCoS All MNC Default SexLab Creature Nord Female Body and Legs don't animate only head, hands and feet All Canine MNC HCoS Canine Muzzle Job HCoS Canine lover Default SexLab Creature Wood Elf Female No HCoS All Canine MNC Default SexLab Creature Breton Male No HCoS All Canine MNC Default SexLab Creature In trying to fix the problem my self I was playing with the CK trying to perhaps assign some the MNC skins to my custom skins and now creature genitals don't have textures.
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