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Animation/Texture Problems


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I hope you can help me with a problem, I'm trying to add three wolf followers to sexlab. I made three custom wolf companions for my characters, each as there own mod, lets call them abcwolfrace, a red wolf, abcsnowwolfrace a snow wolf, abctimberwolfrace a timber wolf, the last two added by Immersive Creatures and changed to a ice wolf and a black wolf respectfully, these wolfs are stock except for some stat changes. I have More Nasty Critters (MNC) and Horny Creatures of Skyrim (HCoS). The custom wolfs wouldn't run the HCoS animations but ran most the MNC and the Default SexLab Creature animations. When I changed my wolfs from the custom race to the standard race then some of the animations would work but lost the dialog, follow, trade, ect., and they don't have genitals. I reset the sexlab animation registry, disabled all animations in the SL Animation Loader, rebuilt registry, then enabled all animations and registered all and still can't play most of the HCoS won't play. I found a post where someone said to add the the following

 

int i = SexLab.CreatureAnimations.Length

while i

i -= 1

sslBaseAnimation Animation = SexLab.CreatureAnimations

if Animation.HasRaceID("WolfRace")

Animation.AddRaceID("MyCustomWolfRaceID")

endIf

endWhile

 

Here is a list of what woks.

Wood Elf Male

All HCoS

All MNC

Default SexLab Creature

 

Nord Female

Body and Legs don't animate only head, hands and feet

All Canine MNC

HCoS Canine Muzzle Job

HCoS Canine lover

Default SexLab Creature

 

Wood Elf Female

No HCoS

All Canine MNC

Default SexLab Creature

 

Breton Male

No HCoS

All Canine MNC

Default SexLab Creature

 

In trying to fix the problem my self I was playing with the CK trying to perhaps assign some the MNC skins to my custom skins and now creature genitals don't have textures.

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