---nikoli Posted March 21, 2013 Posted March 21, 2013 I am making an immersion mod for Fallout 3 & NV that adds flattened tires & torn up interiors to the vehicles that look like they have been out in the weather for 200 years plus minor retexturing of said vehicles but I am having issues with one part. I am attempting to make a destructible vehicle from a modified version (stretched & widened to be more compatible with the other cars in game) of the Fallout NV police car but Blender is having fits on export. If someone could look at the file and give me pointers - Still a W.I.P. at the moment - or better yet actually fix it, I would add their name to the credits. Mediafire link - Fallout Cop Car WIP - It says car 10 because I was using fallout 3 for in-game tests and I really HATE the original car 10.
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