thatguynobodylikes Posted March 16, 2013 Posted March 16, 2013 I'm trying to write a sex mod using the offset animations method, and so far the script works on flat surfaces. On slopes, however, the offsets don't work. (For what it's worth, I'm trying a vertical offset instead of a forward/backward offset in an attempt to avoid collision issues.) Now, I could fix this relatively easily but there doesn't seem to be a way to force an actor's X rotation to a value. Within the game I can alter the X angle in the console with setangle x but it doesn't actually take effect. getangle x seems to return the proper value, though, for both players and other actors. since setangle x works fine on the player to adjust the camera, I'm thinking that the X rotation isn't intended to be modified for NPCs, and instead is hardcoded to use the terrain angle as the X axis. If that is actually the case, is there a workaround? As it is, my script is more or less unusable except in perfectly flat locations. I'd like to take a look and see how Sexis does it, but from what I gather the source isn't openly available. Thanks. (Also it's 4am, forgive the awful writing)
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