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Looking for: Force NPC to Crawl on all fours


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Posted

I'm looking for a mod that allows specified NPCs to use the crawl on fours animation as their default movement, ideally something simple like an attached magic effect to a ring, that you could equip to a follower. 

 

PS. I do recall there being somesort of zaz add-on mod a few years ago that had a DD harness with this affect attached, that forced the wearer to crawl. But I can't seem to find that. Also I know SD+ lets you toggle between normal and crawling movement with arrow keys, but that's PC only as far as I know. 

 

Anyone know a mod that does this for chosen npcs? 

 

Posted

I've managed to find the mod I was looking for Zaz Extension Pack. I stripped down the mod to only have the crawling enchantment, I also added a ring with the effect, instead of a pony harness. Removed redundancies and dependancies and converted to SSE. It will still show up as Zaz extension pack in FNIS and when you first install it in game, and there is no point in using this if you have Zairas original mod. But for anyone who wanted this simplified SE version here it is... 

 

 

Pet Ring (Crawl on all fours).zip

 

 

EDIT: I remade the mod, use that if you don't want to run FNIS for this:

 

 

Posted
On 9/15/2020 at 9:48 AM, trasberny said:

I've managed to find the mod I was looking for Zaz Extension Pack. I stripped down the mod to only have the crawling enchantment, I also added a ring with the effect, instead of a pony harness. Removed redundancies and dependancies and converted to SSE. It will still show up as Zaz extension pack in FNIS and when you first install it in game, and there is no point in using this if you have Zairas original mod. But for anyone who wanted this simplified SE version here it is... 

 

 

Pet Ring (Crawl on all fours).zip 439.9 kB · 7 downloads

Just want to point out, you can accomplish the same thing using Dynamic Animation Replacer, and make one of the conditions be for the NPC to wear a specific item or an item with a specific keyword.

Posted
45 minutes ago, endersgame said:

Just want to point out, you can accomplish the same thing using Dynamic Animation Replacer, and make one of the conditions be for the NPC to wear a specific item or an item with a specific keyword.

Wow great find. Also makes FNIS PCEA redundant.

Posted
57 minutes ago, trasberny said:

Wow great find. Also makes FNIS PCEA redundant.

I did notice that with both Zaz and DAR approach, affected NPC will still stand up every once in a while. They will also stand up when making a large turn (> 180)

 

But that might just be an issue with Nemesis or an unrelated mod.

 

For the most part, especially for movement, DAR works pretty well.

 

 

Posted
3 hours ago, endersgame said:

I did notice that with both Zaz and DAR approach, affected NPC will still stand up every once in a while. They will also stand up when making a large turn (> 180)

 

But that might just be an issue with Nemesis or an unrelated mod.

 

For the most part, especially for movement, DAR works pretty well.

 

 

This is a gamechanger for me, and you don't even need fnis. I remade the Pet Ring plugin above and fixed the randomly standing up when turning. Try this: 

 

Posted
2 hours ago, trasberny said:

This is a gamechanger for me, and you don't even need fnis. I remade the Pet Ring plugin above and fixed the randomly standing up when turning. Try this: 

 

 

Great work!

 

 99.9% of the time this works flawlessly.

 

There is still 1 very rare occasion where if an follower is making a rapid 360 turn, she will stand up, walk a little bit, and then go to the crawl state.

 

Again, could be either the 360 movement mod or the movement overhaul mod I installed through nemesis.

 

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