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Posted

Civilian_latex_front.png.bb9a48c72105adec4d137e748be2d6a2.pngTactical_latex_behind.png.9cb29acd892ffe6c856bc631db935fe6.pngTactical_latex_front.png.7fa99ac1d34ffbbe1b1ee313ee654724.pngCivilian_jacket_raven.png.6b7452157f5e3e5e8a556684f50afed5.pngCivilian_latex_close_view_1.png.9e0de16a753371e776b05822dd40147e.pngCivilian_dark_pants_front.png.d2a9ed3935ba2072bfd60c9227cec596.pngTactical_dark_pants.png.0690e505524aaa527399f260b7425c3f.png

 

Our first outfit pack for Control. For some technical help and suggestions thx to SilverEzredes and alphaZomega.

 

Contain such things:

1. Civilian dark, top/bottoms.
2. Civililian lacquer, top (jacket only).
3. Civilian latex top/bottoms, 2 types of pockets - latex and more regular one, also jacket with raven image version available.
4. Civilian leather, top/bottoms.
5. Tactical dark, bottoms.
6. Tactical latex, bottoms.


Each part can combined with another one, i.e. you can choose latex bottoms and combine in with dark top, or any other top from nexusmods.

 

* For SweetFX plugin, dark t-shirt/tactic jacket and boots look on nexus. It's just my gameplay setup, they not included in the archives.

Download: https://drive.google.com/file/d/1Y2GWAX2Vae_q9TSk3t0ZzYXm-Lc0speb/view?usp=sharing

Future plans for 1.1:

1. Leather pants for tactical.
2. Little update for latex tactical pants - side pockets fix.
3. Silver versions for civilian outfit/tactical pants.

 

FAQ.

Q: How to install/use?
A: 1. First you will need an .dll from here Loose Files Loader, put in root folder of the game, for example E:\Games\Steam\SteamApps\common\Control
2. Put choosen files into E:\Games\Steam\SteamApps\common\Control\data_pc\textures\characters\andro\jesse\ folder. "bottoms" to "bottoms", "tops" to "tops", etc. If folder has name, for example "bottoms_latex_kind_pockets", then put files from this folder to "bottoms".

Q: Is it possible to completetly delete pockets on latex pants? How about model switch? New onces?
A. Answer is no for all 3 questions, until exporter will be done, or manual packaging way will be found, or skilled C/C++/C# programmer will join Control modding community. For more information read Control Nude Mod? [Request]

 


If you want to see more mods like this you can support us by donation on:

Patreon page - UnknDoomer and folks is creating SFM/NSFW 3D models and games modifications | Patreon Notice: Every our core models and mods that were originally free will be in the same state in future. Page is for folks who want to support us via this service / looking for additional mods and things.
Bitcoin - 14sed2GkzDQBd4ovEA5piZkCZcnyuaK96s

 

Buy specific things directly on:

CubeBrush

Cults3D

TurboSquid

 


Join our Discord channel - https://discord.gg/KMb7GbpfZN

Posted

PepeLordd, that aspect, in total, can be designer in any direction. Only matter of time and resourses, also in case such things require to re-model initially missing elements. But, as said in FAQ and in another topic, there is no way to integrate such things into the game. Until exporter will not be done - no such mods will exist in total. At the moment no one working in that direction, as I know. Because it's hard to do. I, by other hand, had not enough opportunities at the moment to include in a team a guy that can create one.

 

As for an attempt for manual export - it was unsuccessful. Close, probably, but unsuccessful. Perhabs there are chances that someone can go deeper in this question in upcoming weeks. Otherwise... well. Nothing will change. In another topic I've posted what required for next step in that direction - quote from alphaZomega.

Posted

Excellent start at least, and nice looking mod. keep up the good work.

Maybe eventually we'll see some tools thatll help to create more revealing mods :p 

  • 2 months later...

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