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Creating armor mashup - hand texture glitch


wataridori

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Posted

Need some help with an armor mashup.

So what I'm trying to do is to merge two models (dress model and fingerless glove model) into one.

Glove model has custom hand mesh which works fine with separate gloves piece, but gets a weird texture glitch when merged with a dress (manually via nifskope or outfit studio - same result).

Texture paths are 100% correct (pointing to vanilla hand textures), and hand mesh settings are the same in nifskope.

So any insinght would be appreciated.

 

(separate glove piece, texture matches skin)

ScreenShot7.jpg.7d20bf766147e831ab16d18d4a8a3ac0.jpg

 

 

(merged, weird texture)

 

ScreenShot5.jpg.78e1e582cdf402025c51a11c0b5c414d.jpg

Posted

Merged with the body? and body flag 32? The hand will now use the body texture.

tesedit Armor addon NAM1 - Female Skin Texture

 

If you want to merge it, add the gloves to the Armor - Armature list and use first person flag 33 hands only on the Armor Addon part. And 32 or 46 on the Armor.

Posted
On 9/5/2020 at 4:01 PM, Swe-DivX said:

Merged with the body? and body flag 32? The hand will now use the body texture.

tesedit Armor addon NAM1 - Female Skin Texture

 

If you want to merge it, add the gloves to the Armor - Armature list and use first person flag 33 hands only on the Armor Addon part. And 32 or 46 on the Armor.

Did as you suggested, and it works. Thank you!

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