Jump to content

Skyrim to Fallout 4 Ports


Recommended Posts

Posted

I thought I would start this topic, since I can't seem to find any recent posts on the subject. So If you are someone who likes to port stuff from Skyrim to FO4 (Or is willing to), say Hello and find others who are interested in that kind of stuff too. :)

  • 3 weeks later...
Posted

I also was hoping there would be some one interested to port GomaPero Poses to FO4 or other stuff. I would gladly Gift to have it done .

  • 1 month later...
Posted

From what i have heard and read, its all down to not having access to the proper Havok tools. Skyrim LE, and Skyrim SE use different versions of Havoc, but there is a working tool to convert animation files between them. But, Intel chose to lock down the Havok tools for only paying Game Devs, so no more free tools. So the animations have to be completely remade by hand. This is why you do not see a massive porting of Skyrim or even Fallout 3 and New Vegas animations to Fallout 4. All that posing and animations have to be done by hand and then saved in the proper format for Fallout 4. Things are going to be even worse when Starfield is released because it is not even going to be using the Havok engine, but and entirely new animation tool set, most likely from Nvidia. We have already seen Fallout use some of these Nvidia Phys-X animations in the game, so its just the beginning. The good thing is that Nvidia is pretty good about releasing tools so devs and modders can make compatible animations sets. Or so the theory goes. 

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...