Amid Posted March 8, 2013 Posted March 8, 2013 So I'm writing a mod for Skyrim, seeing as my modding skills are very basic, I will leave animations and such out of it and will mostly focus on writing and role-playing.  So I'd like to think I'm progressing nicely, I just finished the first branch of dialogue. And now I'm stuck.  The first problem is Speech checks, I followed this tutorial here: http://www.creationkit.com/Bethesda_Tutorial_Dialogue  Compiled the script, and got an error:   Starting 1 compile threads for 1 files... Compiling "TIF__01001848"... C:\Program Files (x86)\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\TIF__01001848.psc(9,0): variable comment is undefined No output generated for TIF__01001848, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on TIF__01001848   Also, does the Speech check have to be inside a branch?  Two, I've placed the NPC in the followers faction, but the option "Follow me I need..." Doesn't appear on his dialogue. Also, I want a certain dialogue to unlock that option to make him a follower. He's in factions: -1 CurrnetFollowerFaction 0 PotentialFollowerFaction  Third, he asks the Dragonborn for her name. I'd really like to do that, but I don't know how. I'd also like him to refer to you by the name you chose to give him. 'd also like to give the player the option to lie to him about their character names. Four and last, I'd like to restrict his dialogue to specific races and females only.
Polish_Plumber Posted March 8, 2013 Posted March 8, 2013 Might be stupid of me to ask that, but you didn't mention it - have you set Disposition Base to 75 (it's in traits tab)?
Amid Posted March 8, 2013 Author Posted March 8, 2013 No. It is set to 35. I have followed this tutorial:
Polish_Plumber Posted March 8, 2013 Posted March 8, 2013 It has to be set to (at least or exactly - not really sure here, probably the former, though) 75, if player is to get "follow me" dialogue option I believe. You should try that out.
Amid Posted March 8, 2013 Author Posted March 8, 2013 Alright, but I'd really like this one to be unlocked after a specific dialogue in the tree.
Polish_Plumber Posted March 8, 2013 Posted March 8, 2013 Well I'm just a beginner myself, but my guess is that dialogue which comes before "join me" option needs to increase NPCs disposition somehow. There are probably other possibilities, but I'm not aware of them.
Amid Posted March 8, 2013 Author Posted March 8, 2013 Alright, I just forgot to add the Realtionship. Not It's working. But to clarify, I just want the 'Follow me, I need your help' option to appear after the first Topic.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.