Horkerkiin Posted June 30, 2020 Posted June 30, 2020 I have made a new Armor, It was made in Blender2.8 and exported as an OBJ, imported into OS of which I then used the bone weight copy tool etc and exported as a nif and added via CK, works in game but there is some minor weighting issues I need to fix. My Problem: Every time I adjust my weights in OS and export, it dosent save my adjusted weights, it seems OS just does its own thing and either tones down or just straight up dosnt apply the weights I want on export. Meaning I cant fix my weighting issue. I cant think of any other way I am meant to make these weight adjustments because I cant get the NIF file into blender to weight it there (I've even tried the NIFtools add on for Blender but that dosnt want to play ball) and fix up in Nifskope afterwards is there some sort of setting in OS I'm missing or cant see? I even tried exporting from OS as an FBX into Blender, adjusted my weights, exported as FBX back into OS but then OS just decides its going to fix those weights as well and my changes dont happen. Help me Lovers Lab, you're my only hope!
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