Apahguinsimo Posted June 16, 2020 Posted June 16, 2020 I'm trying to convert this race mod, it's not on nexus so here is my link. I've been trying this off and on for two months and have nothing to show for it even after reading and watching every conversion tutorial or post ever made. I can't save the esp in the SE Creation Kit because when I click save, I get these errors followed by the CK crashing: TEXTURES: (null) : (null) is missing a facegen tint map TEXTURES: (null) : (null) is missing a facegen detail map At one point (null) was replaced with femalehead, but I don't know what I did to make that happen and it crashed the same anyway. Therefore I cannot update the plugin. If I press Ctrl + F4 to generate facegen data, when I view the female facegen tab I get the same errors and the CK crashes and the same when saving. After trying both nifOptimizer and Cathedral Assets Optimizer on the meshes, the errors continue. There is a hair mesh in the mod that also uses an .xml file for physics, if that matters. I was watching a tutorial to rewrite the xml file for SE format but stopped when I couldn't figure out all these errors with the mod. There is already a conversion of this mod for SE here however it has a number of problems, such as broken hand 1st person hand meshes and tearing in the mouth mesh when using facial expressions. I would be forever thankful for some help on this, I am completely at a loss after months of trying to get this working on SE. I've never used SE and don't know how to troubleshoot all these errors.
Apahguinsimo Posted June 21, 2020 Author Posted June 21, 2020 sooo, anyone around here that's converted a race from LE to SE that can offer some advice on the topic?
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