d2002081 Posted February 24, 2013 Posted February 24, 2013 Hi, I am trying to do something similar to the animation in CTaddPose Merge. However I cannot get it working by attaching the kf to the mesh directly. So lets say I have some LoversCreatures creature mesh and some creature animation corresponds to it, is there anyway I can use it to create animated static nif objects with those resources? If so how and what tools is needed? Thanks
Guest ThatOne Posted February 26, 2013 Posted February 26, 2013 The animations work in different ways. The method used to make the animated statics in the pose mod is explained in post #15 in this thread: http://www.loverslab.com/topic/10838-guide-blender-nifskope/
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