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Skyrim without Shadows !?


Krynn

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Posted
Hello everyone!


Unfortunately I lost all data from Skyrim, most of it works again, but now I have a problem with the shadows.
I had set skyrim so that I played completely without shadow and now I can not do it!

I tried it with BethINI and also with all the settings found on the internet, but nothing helps, I still have shadows! :classic_sad:
can someone maybe give me a tip on how to get all the shadows away? that would be great!

 

Edit: I play with ModOrganizer, like before, always without shadow, but can it cause the problem?

 

Edit2: oke, the problem was solved, it was the ModOrganizer, there were still old ones saved under profiles and he had loaded them again and again... :classic_angry:

SkyrimPrefs under MyGames: (write protected)

Spoiler

[General]
fBrightLightColorB = 1.0000
fBrightLightColorG = 1.0000
fBrightLightColorR = 1.0000
iStoryManagerLoggingEvent = -1
bEnableStoryManagerLogging = 0
fDefaultFOV = 90
[Imagespace]
bDoDepthOfField = 1
iRadialBlurLevel = 1
[Display]
iBlurDeferredShadowMask = 0
fInteriorShadowDistance = 0.0000
fShadowDistance = 0.0000
iShadowMapResolutionPrimary = 0.0000
iShadowMapResolutionSecondary = 0.0000
iShadowSplitCount = 0
iMaxAnisotropy = 16
fLeafAnimDampenDistEnd = 4600.0000
fLeafAnimDampenDistStart = 3600.0000
fTreesMidLODSwitchDist = 3600.0000
fGamma = 1.0000
fDecalLOD2 = 1500.0000
fDecalLOD1 = 1000.0000
fSpecularLODStartFade = 2000
fShadowLODStartFade = 0.0000
fLightLODStartFade = 3500
iTexMipMapMinimum = 0
iTexMipMapSkip = 0
iWaterMultiSamples = 0
iMultiSample = 0
iShadowMode = 0
bTreesReceiveShadows = 0
bDrawLandShadows = 0
bFull Screen = 1
iSize H = 768
iSize W = 1366
fMeshLODFadePercentDefault = 1.2000
fMeshLODFadeBoundDefault = 256.0000
fMeshLODLevel2FadeTreeDistance = 2048.0000
fMeshLODLevel1FadeTreeDistance = 2844.0000
fMeshLODLevel2FadeDist = 1e + 007
fMeshLODLevel1FadeDist = 1e + 007
iScreenShotIndex = 2
bShadowMaskZPrepass = 0
bMainZPrepass = 0
iMaxSkinDecalsPerFrame = 25
iMaxDecalsPerFrame = 100
bFloatPointRenderTarget = 0
sD3DDevice = "NVIDIA GeForce GTX 660"
bFXAAEnabled = 0
iShadowMapResolution = 0
fShadowBiasScale = 0
iShadowMaskQuarter = 0
iAdapter = 0
iPresentInterval = 0
iShadowFilter = 0
bShadowsOnGrass = 0
bTransparencyMultisampling = 0
bDeferredShadows = 0
bDrawShadows = 0
[Grass]
b30GrassVS = 0
fGrassStartFadeDistance = 7000
fGrassMaxStartFadeDistance = 7000.0000
fGrassMinStartFadeDistance = 0.0000
[MAIN]
bGamepadEnable = 0
bCrosshairEnabled = 1
fHUDOpacity = 1.0000
bSaveOnPause = 1
bSaveOnTravel = 1
bSaveOnWait = 1
bSaveOnRest = 1
fSkyCellRefFadeDistance = 150000.0000
[GamePlay]
bShowFloatingQuestMarkers = 0
bShowQuestMarkers = 1
iDifficulty = 2
[Interface]
bDialogueSubtitles = 0
bGeneralSubtitles = 0
fMouseCursorSpeed = 1.0000
bShowCompass = 1
[Controls]
fGamepadHeadingSensitivity = 1.0000
fMouseHeadingSensitivity = 0.0280
bAlwaysRunByDefault = 1
bInvertYValues = 0
bGamePadRumble = 1
bMouseAcceleration = 0
bUseKinect = 0
[Particles]
iMaxDesired = 750
[SaveGame]
fAutosaveEveryXMins = 15.0000
[AudioMenu]
fAudioMasterVolume = 1.0000
fVal7 = 1.0000
uID7 = 0
fVal6 = 1.0000
uID6 = 0
fVal5 = 1.0000
uID5 = 0
fVal4 = 1.0000
uID4 = 0
fVal3 = 1.0000
uID3 = 94881
fVal2 = 0.0000
uID2 = 466532
fVal1 = 1.0000
uID1 = 554685
fVal0 = 0.8000
uID0 = 1007612
[Clouds]
fCloudLevel2Distance = 262144.0000
fCloudLevel1Distance = 32768.0000
fCloudLevel0Distance = 16384.0000
fCloudNearFadeDistance = 9000.0000
[TerrainManager]
fTreeLoadDistance = 40000
fBlockMaximumDistance = 150000
fBlockLevel1Distance = 40000
fBlockLevel0Distance = 25000
fSplitDistanceMult = 1.1
bShowLODInEditor = 0
[NavMesh]
fObstacleAlpha = 0.5000
fCoverSideHighAlpha = 0.8000
fCoverSideLowAlpha = 0.6500
fEdgeFullAlpha = 1.0000
fEdgeHighAlpha = 0.7500
fEdgeLowAlpha = 0.5000
fTriangleFullAlpha = 0.7000
fTriangleHighAlpha = 0.3500
fTriangleLowAlpha = 0.2000
fLedgeBoxHalfHeight = 25.0000
fEdgeDistFromVert = 10.0000
fEdgeThickness = 10.0000
fPointSize = 2.5000
[Trees]
bRenderSkinnedTrees = 1
uiMaxSkinnedTreesToRender = 20
[Decals]
uMaxDecals = 1000
bDecals = 1
bSkinnedDecals = 1
uMaxSkinDecals = 100
uMaxSkinDecalsPerActor = 60
[LOD]
fLODFadeOutMultObjects = 3,000
fLODFadeOutMultItems = 15,000
fLODFadeOutMultActors = 15,000
fLODFadeOutMultSkyCell = 1.0000
[Launcher]
bEnableFileSelection = 1
bShowAllResolutions = 0
uLastAspectRatio = 3
[BlurShaderHDR]
bDoHighDynamicRange = 1
[BlurShader]
bUseBlurShader = 0
[Water]
iWaterReflectHeight = 512
iWaterReflectWidth = 512
bUseWaterDisplacements = 1
bUseWaterRefractions = 1
bUseWaterReflections = 1
bUseWaterDepth = 1

 

 
 
 

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