Krynn Posted March 27, 2020 Posted March 27, 2020 Hello everyone! Unfortunately I lost all data from Skyrim, most of it works again, but now I have a problem with the shadows. I had set skyrim so that I played completely without shadow and now I can not do it! I tried it with BethINI and also with all the settings found on the internet, but nothing helps, I still have shadows! can someone maybe give me a tip on how to get all the shadows away? that would be great! Edit: I play with ModOrganizer, like before, always without shadow, but can it cause the problem? Edit2: oke, the problem was solved, it was the ModOrganizer, there were still old ones saved under profiles and he had loaded them again and again... SkyrimPrefs under MyGames: (write protected) Spoiler [General] fBrightLightColorB = 1.0000 fBrightLightColorG = 1.0000 fBrightLightColorR = 1.0000 iStoryManagerLoggingEvent = -1 bEnableStoryManagerLogging = 0 fDefaultFOV = 90 [Imagespace] bDoDepthOfField = 1 iRadialBlurLevel = 1 [Display] iBlurDeferredShadowMask = 0 fInteriorShadowDistance = 0.0000 fShadowDistance = 0.0000 iShadowMapResolutionPrimary = 0.0000 iShadowMapResolutionSecondary = 0.0000 iShadowSplitCount = 0 iMaxAnisotropy = 16 fLeafAnimDampenDistEnd = 4600.0000 fLeafAnimDampenDistStart = 3600.0000 fTreesMidLODSwitchDist = 3600.0000 fGamma = 1.0000 fDecalLOD2 = 1500.0000 fDecalLOD1 = 1000.0000 fSpecularLODStartFade = 2000 fShadowLODStartFade = 0.0000 fLightLODStartFade = 3500 iTexMipMapMinimum = 0 iTexMipMapSkip = 0 iWaterMultiSamples = 0 iMultiSample = 0 iShadowMode = 0 bTreesReceiveShadows = 0 bDrawLandShadows = 0 bFull Screen = 1 iSize H = 768 iSize W = 1366 fMeshLODFadePercentDefault = 1.2000 fMeshLODFadeBoundDefault = 256.0000 fMeshLODLevel2FadeTreeDistance = 2048.0000 fMeshLODLevel1FadeTreeDistance = 2844.0000 fMeshLODLevel2FadeDist = 1e + 007 fMeshLODLevel1FadeDist = 1e + 007 iScreenShotIndex = 2 bShadowMaskZPrepass = 0 bMainZPrepass = 0 iMaxSkinDecalsPerFrame = 25 iMaxDecalsPerFrame = 100 bFloatPointRenderTarget = 0 sD3DDevice = "NVIDIA GeForce GTX 660" bFXAAEnabled = 0 iShadowMapResolution = 0 fShadowBiasScale = 0 iShadowMaskQuarter = 0 iAdapter = 0 iPresentInterval = 0 iShadowFilter = 0 bShadowsOnGrass = 0 bTransparencyMultisampling = 0 bDeferredShadows = 0 bDrawShadows = 0 [Grass] b30GrassVS = 0 fGrassStartFadeDistance = 7000 fGrassMaxStartFadeDistance = 7000.0000 fGrassMinStartFadeDistance = 0.0000 [MAIN] bGamepadEnable = 0 bCrosshairEnabled = 1 fHUDOpacity = 1.0000 bSaveOnPause = 1 bSaveOnTravel = 1 bSaveOnWait = 1 bSaveOnRest = 1 fSkyCellRefFadeDistance = 150000.0000 [GamePlay] bShowFloatingQuestMarkers = 0 bShowQuestMarkers = 1 iDifficulty = 2 [Interface] bDialogueSubtitles = 0 bGeneralSubtitles = 0 fMouseCursorSpeed = 1.0000 bShowCompass = 1 [Controls] fGamepadHeadingSensitivity = 1.0000 fMouseHeadingSensitivity = 0.0280 bAlwaysRunByDefault = 1 bInvertYValues = 0 bGamePadRumble = 1 bMouseAcceleration = 0 bUseKinect = 0 [Particles] iMaxDesired = 750 [SaveGame] fAutosaveEveryXMins = 15.0000 [AudioMenu] fAudioMasterVolume = 1.0000 fVal7 = 1.0000 uID7 = 0 fVal6 = 1.0000 uID6 = 0 fVal5 = 1.0000 uID5 = 0 fVal4 = 1.0000 uID4 = 0 fVal3 = 1.0000 uID3 = 94881 fVal2 = 0.0000 uID2 = 466532 fVal1 = 1.0000 uID1 = 554685 fVal0 = 0.8000 uID0 = 1007612 [Clouds] fCloudLevel2Distance = 262144.0000 fCloudLevel1Distance = 32768.0000 fCloudLevel0Distance = 16384.0000 fCloudNearFadeDistance = 9000.0000 [TerrainManager] fTreeLoadDistance = 40000 fBlockMaximumDistance = 150000 fBlockLevel1Distance = 40000 fBlockLevel0Distance = 25000 fSplitDistanceMult = 1.1 bShowLODInEditor = 0 [NavMesh] fObstacleAlpha = 0.5000 fCoverSideHighAlpha = 0.8000 fCoverSideLowAlpha = 0.6500 fEdgeFullAlpha = 1.0000 fEdgeHighAlpha = 0.7500 fEdgeLowAlpha = 0.5000 fTriangleFullAlpha = 0.7000 fTriangleHighAlpha = 0.3500 fTriangleLowAlpha = 0.2000 fLedgeBoxHalfHeight = 25.0000 fEdgeDistFromVert = 10.0000 fEdgeThickness = 10.0000 fPointSize = 2.5000 [Trees] bRenderSkinnedTrees = 1 uiMaxSkinnedTreesToRender = 20 [Decals] uMaxDecals = 1000 bDecals = 1 bSkinnedDecals = 1 uMaxSkinDecals = 100 uMaxSkinDecalsPerActor = 60 [LOD] fLODFadeOutMultObjects = 3,000 fLODFadeOutMultItems = 15,000 fLODFadeOutMultActors = 15,000 fLODFadeOutMultSkyCell = 1.0000 [Launcher] bEnableFileSelection = 1 bShowAllResolutions = 0 uLastAspectRatio = 3 [BlurShaderHDR] bDoHighDynamicRange = 1 [BlurShader] bUseBlurShader = 0 [Water] iWaterReflectHeight = 512 iWaterReflectWidth = 512 bUseWaterDisplacements = 1 bUseWaterRefractions = 1 bUseWaterReflections = 1 bUseWaterDepth = 1
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