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What does ValidateActor(name) True - Miss - Mean?


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Posted

I keep getting this error in the console when trying to run my code... I don't expect this to be fixed, I want to know what this means... hit miss and is there a solution or is my compiler not capable of creating a sexlab mod. I am on 32 bit skyrim 1.62 sexlab. Made the esp I can execute my code in game, the two actors are in the same cell... everything is in place and I get true -miss- whenever the framework tries to validate actors... it sucks cause I kinda want to play my damn game but I am so ocd that I probably will just stop playing if I cant get this working... I knew I shouldn't have gone down this rabbit hole, now I refuse to play until it is fixed.... im screwed...

 

hey Ashal, I don't expect you to fix my issue but can you tell me what True - Miss - means and what if anything I could do to correct the situation? I probably should throw up a black screen and call it a day... don't know why I care about the animations... I just want realism and immersion and to give my follower a status effect or some shit

 

9Fqwhe2

Posted

well I found this thread

 

https://web.archive.org/web/20151217070942/http://git.loverslab.com/sexlab/framework/wikis/function-validateactor

 

I have to use archived internet, why is sexlab gone from the internet, this is tough to write a mod, if anyone can help me that has written a sexlab mod before I would appreciate it, I am trying different stuff now. I have valid references to actors, it seems these actors could be part of an animation thread? what is going on here?

Posted

I am trying to use a wench form immersive wenches when I am talking to her she is doing nothing, perhaps these wenches are part of a sexlab faction, maybe I can clear this faction

 

 

hello??

 

*crickets*

Posted

I actually called validate actor on the two actors before calling SexLab.SexStart and for both actors I got a 1 returned from validate actor so it seems everything is ready to go but the code fails? why?

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