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HDT: Use special XML for Clothes?


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Posted

Hi,


i hope i'm in the right place.
I finally got HDT running. Is it still possible to define custom xml for meshes?
I tried several things i found here and elsewhere but it seems they don't work anymore or i did something wrong.
I tried to attach a custom xml to fineclothes01 and fineclothes02.
I opened the _0.nif/_1.nif and and put a NiStringExtraData with "HDT Skinned Mesh Physics Object" and the path "skse/plugins/clothes.xml" in it and saved.
But it gets ignored. I also tried an older tutorial with HDT Havoc something but it didn't work also

What is the right way to define custom xmls?

 

Sorry for my english

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