mosquito__maschino Posted September 29, 2019 Posted September 29, 2019 Ola, everyone. I've tried to convert an outfit from "Extreme Pack" to Naotora like in the 1st pic. Everything seemed to be alright, except some little clipping at some areas. How to fix these? And can I do it without using Blender? Spoiler Spoiler
Guest Posted October 11, 2019 Posted October 11, 2019 Are you using Timmy's Character Transformer Tool? If this is the case, there are some things you can try: - First try to use the Approximate Acceessory Position Option - You can also try tweeking the settings for smoothness. Use lower values for Hybrid like 10 or 5, but you might start to see more poligons. - If you are going from a girl which has small boob, to one with big ones, you could convert to an intermediate girl with medium boob. This is something which helped me some times. Extracting the mesh and editing in Blender is the best way to correct it, but more complicated. Note: there is also something about weight transfer between the body and the clothing which can affect the model, but please don't ask me about it. It's way above my knowledge Have a look below:
mosquito__maschino Posted October 13, 2019 Author Posted October 13, 2019 On 10/11/2019 at 2:49 PM, cpfreitas said: Are you using Timmy's Character Transformer Tool? If this is the case, there are some things you can try: - First try to use the Approximate Acceessory Position Option - You can also try tweeking the settings for smoothness. Use lower values for Hybrid like 10 or 5, but you might start to see more poligons. - If you are going from a girl which has small boob, to one with big ones, you could convert to an intermediate girl with medium boob. This is something which helped me some times. Extracting the mesh and editing in Blender is the best way to correct it, but more complicated. Note: there is also something about weight transfer between the body and the clothing which can affect the model, but please don't ask me about it. It's way above my knowledge Have a look below: Well, yeah, I used TCTT for transforming. As for your suggestions, the second method worked pretty well (with 8 or 9 smoothness values) - there's one clip remained tho but that's OK for me, maybe I'll finally learn Blender properly. The source model also belongs to Nyotengu so I don't think there are some differences in b00b size. Anyway, thanks for your help!
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