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FoNV - Very frequent crashing


Synthael

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Posted

I've reinstalled Fallout New Vegas recently because I had some problems with Steam so I just made a fresh installation of everything. I looked up the old load list and added mods one by one as fresh downloads.

 

Comp specs:

Intel Core 2 Duo @3.00 GHz

ATI Radeon HD6850 1 GB

6 GB RAM

Windows 7 x64

 

I'm using NVSE (the latest version) with extender plugin and 4gb launcher.

Here's my load order:

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

ClassicPack.esm

CaravanPack.esm

TribalPack.esm

MercenaryPack.esm

GunRunnersArsenal.esm

Project Nevada - Core.esm

Project Nevada - Cyberware.esp

Project Nevada - Rebalance.esp

Project Nevada - Extra Options.esm

Advanced Recon Tech.esm

Primary Needs HUD.esm

aHUD.esm

iHUD.esm

Interior Lighting Overhaul - Core.esm

MikotoBeauty.esm

New Vegas Redesigned II.esm

RHKGilbertCompanion.esm

DarNifiedUINV.esp

Readius_NV.esp

Project Nevada - Cyberware Additions.esp

Project Nevada - Rebalance Complete.esp

Project Nevada - All DLC.esp

The Mod Configuration Menu.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

Advanced Recon Gear - Project Nevada.esp

Advanced Recon Range Finder.esp

RapscallionsSexxxyCardRevampDMHighWin.esp

RSCR Expansion.esp

VanGraffHostilityFactionFix.esp

DMFixes-PerksandChallengesDLCIntegration.esp

InShiningArmor_ALLDLC_PerkFix.esp

HittheDeckandStonewallFix.esp

LFox Stealth Suit Bug Fixes.esp

GRA WRP Compatibility Patch.esp

EVE FNV.esp

christinecos.esp

OWBTransportalPonder.esp

Patient Gown at Startup by TheCalculator.esp

3M Clothing.esp

T6M Equipment Replacer NV.esp

T6M Dead Money Armor.esp

T6M Old World Blues Replace.esp

bzArmour.esp

Sunglasses Shipment.esp

MikotoBeauty.esp

NVR- Recommended.esp

New Vegas redesigned- Honest Hearts.esp

populatedcasino-medium.esp

AllCompanionsEssential 2.0b.esp

UnlimitedCompanions.esp

MaxFollowers12.esp

1st EDEcon.esp

NVR Veronica.esp

A Better Cass.esp

RHKGilbertCompanion-Mikoto.esp

NVWillow.esp

SunnyCompanion.esp

ProjectRealityMkIv5HDR.esp

Interior Lighting Overhaul - Ultimate Edition.esp

Merged Patch.esp

 

Total active plugins: 66

Total plugins: 68

 

 

 

Allmost all mods are from Nexus, with a few made by myself (3m Clothing), mods I merged together by copying/pasting/rewriting scripts (DMFixes...) or ones I'm developing (Rapscallions....; RSCR Expansion)...

 

Dunno if it's related, but I also use NMC's textures pack, medium variant. I packed it into a bsa archive as i did with a few more retexture mods (RSCR and WRP). Each mod has it's own bsa.

 

I can't get a straight 5 minutes of gameplay without a CTD. For comparison, this was my old load list which had an average of 1 crash in 6-7 hours of gameplay...

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

ClassicPack.esm

CaravanPack.esm

MercenaryPack.esm

TribalPack.esm

GunRunnersArsenal.esm

Project Nevada - Core.esm

Advanced Recon Tech.esm

aHUD.esm

iHUD.esm

MikotoBeauty.esm

New Vegas Redesigned II.esm

RHKGilbertCompanion.esm

Sexout.esm

SexoutCommonResources.esm

Primary Needs HUD.esm

The Mod Configuration Menu.esp

DarNifiedUINV.esp

Readius_NV.esp

VanGraffHostilityFactionFix.esp

Project Nevada - Cyberware.esp

Project Nevada - Rebalance.esp

Project Nevada - Dead Money.esp

Project Nevada - Honest Hearts.esp

Project Nevada - Old World Blues.esp

Project Nevada - Lonesome Road.esp

Project Nevada - Gun Runners' Arsenal.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

Advanced Recon Range Finder.esp

Advanced Recon Gear - Project Nevada.esp

Advanced Recon Gear-Locations Doc Mitchell.esp

OWBTransportalPonder.esp

RapscallionsSexxxyCardRevampDMHighWin.esp

RSCR Expansion.esp

3M Clothing Collection.esp

T6M Equipment Replacer NV.esp

T6M Dead Money Armor.esp

T6M Old World Blues Replace.esp

Sunglasses Shipment.esp

DMFixes-PerksandChallengesDLCIntegration.esp

LFox Stealth Suit Bug Fixes.esp

InShiningArmor_ALLDLC_PerkFix.esp

HittheDeckandStonewallFix.esp

GRA WRP Compatibility Patch.esp

CompanionWeaponCasinoFix.esp

Patient Gown at Startup by TheCalculator.esp

bzArmour.esp

christinecos.esp

Fellout.esp

Fellout-OWB.esp

friendofnightforfellout.esp

ProjectRealityMkIv5HDR.esp

Interior Lighting Overhaul - Ultimate Edition.esp

SmallerTalk.esp

MikotoBeauty.esp

NVR- Lore version.esp

New Vegas redesigned- Honest Hearts.esp

AllCompanionsEssential 2.0b.esp

Companions Relax.esp

UnlimitedCompanions.esp

populatedcasino-medium.esp

1st EDEcon.esp

A Better Cass.esp

MyAngelicVeronica.esp

NVWillow.esp

RHKGilbertCompanion-Mikoto.esp

SunnyCompanion.esp

SexoutZAZ.esp

SexoutFadeToBlack.esp

SexoutDiscounts.esp

SexoutCompanions.esp

SexoutHookupsAlt.esp

SexoutConsequences EX.esp

SexoutWillow.esp

 

Total active plugins: 79

Total plugins: 84

 

 

 

As you can see, it's almost the same... Can you help trying to find the problem?

Posted

Coming from personal experience, Project Nevada doesn't play nice with alot of mods. I went so far as a complete uninstall, and I've lessened my crashes considerably just from that.

 

Also, last I checked DarniNfiedUI hasn't been updated in quite some time, seems Darn took a break from working on his mods I'd guess.

 

I would recommend downloading Wyreflash, from the nexus, also make sure you get the Wyrepython on the same page as Wyreflash's, or it wont work. Another super handy utility is FNVEdit, which is also available on Nexus, get it's manual too, which is on the downloads list at its mod page. Read through the manual about how to use both, especially FNVEdit's filtering for conflicts. And lastly download BOSS if you don't have it already.

 

All the links for those utilities can be found here' along with some handy information.

 

Links

Posted

I've been using FNVEdit for a long time, checking and removing conflicts wherever i could with it, so I'm quite used to it...

 

Darnified UI works ok, i haven't had any problems with it as people working on Unified HUD had integrated it very well with other UI mods...

 

I will check on Project Nevada with a bit more attention, but as I had no big problems before, it's a bit weird if it's the culprit.

 

Btw, is there a setting in FNVEdit where for merged patch it uses all the esm and esp files, not only the conflicting ones?

 

 

Thanks for the reply,

Bastardinho

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