zastinx85 Posted January 8, 2013 Posted January 8, 2013 I'm trying to make custom cloth/armor mod, but i have problem with wrong mesh rendering. Arms have missing polygons only in game (picture). In nif skope, and preview in CreationKit looks fine. I don't know where i did mistake, in blender, nif skope or CK. Few weaks ago i was working on other mesh and after export and altering in nif skope everything was ok. If anyone had same problem before and know what caused it please help. =) Thanks in advance.
Vioxsis Posted January 8, 2013 Posted January 8, 2013 Check your BSDismemberSkinInstance partitions in nifskope, and change them to body (32)
zastinx85 Posted January 8, 2013 Author Posted January 8, 2013 Check your BSDismemberSkinInstance partitions in nifskope' date=' and change them to body (32) [img']http://i763.photobucket.com/albums/xx274/chaosliger/Untitled-30_zpsa7d9c3f0.png[/img] Thank you for fast answer. It worked! =) I had that partitions property set to 32, but that second one. After changing first one, like on your picture, problem dissapeared.
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