nightjerk53 Posted January 7, 2013 Posted January 7, 2013 Hello, I've been having some small but annoying issues with Claralux light glow & Claralux engineers in Skyrim. My lights often have an ugly and annoying glow around them like so: I have tried setting the light radius and strength to vanilla via the commands/interface offered and have attempted to use the pcb command indoors. Unfortunately none of these attempts have worked so I'm figuring I have a mod conflict that I'm not aware of... Also, I cannot seem to remove the Claralux engineers (idle NPCs added by the mod) even after following the instructions given on the mod page, I'm not sure why the command isn't taking effect. Here is my installed mod list: Here is my mod load order: Here is the load order in text form: Skyrim.esm update.esm dawnguard.esm hearthfires.esm apachiihair.esm apachiihairfemales.esm apachiihairmales.esm climatesoftamriel.esm spike.esm xflmain.esm highrestexturepack01.esp highrestexturepack02.esp brawl bugs ce.esp unofficial skyrim patch.esp unofficial dawnguard patch.esp unofficial hearthfire patch.esp realraincot.esp removeambientinteriorfog.esp climatesoftamriel-interiors-warm.esp claralux.esp claralux-dg-patch.esp claralux-hf-patch.esp staticmeshimprovementmod.esp calientevanillaarmortweaks.esp radiant and unique potions poisons and booze.esp skyrim flora overhaul.esp sptdiverseguardsskyrim.esp convenient horses.esp footprints.esp skyui.esp ihud.esp wetandcold.esp dovahkiin mercenary armor and weapons cbbe.esp noblefemaleclothes.esp trissarmorretextured.esp riften small.esp run for your lives.esp sbt smal2.esp sbt smal1.esp sbt smal3.esp trees for solitude v1.1.esp whiteruntrees.esp better dynamic snow.esp betterquestobjectives.esp headbomb's better sorting - ammo.esp headbomb's better sorting - books.esp headbomb's better sorting - food (weightless).esp headbomb's better sorting - ingredients.esp headbomb's better sorting - miscellaneous.esp headbomb's better sorting - potions (weightless).esp headbomb's better sorting - soul gems (ranked).esp headbomb's better sorting - spells.esp distant detailhf.esp guard dialogue overhaul.esp killable children.esp killable children - quest important protected.esp openfaceguardhelmets.esp samewalkrunspeedslite.esp skytest-realisticanimals&predators.esp soul gems differ - ns - e.esp unlimitedsprint.esp unreadbooksglow.esp xvisionchildren.esp xvisionchildren - hearthfire.esp unique region names.esp skyrealism - time and travel.esp skyrimspeeds.esp better vampires.esp fnisspells.esp showracemenualternative.esp crimson tide - blood.esp dd-no spinning death animation.esp apachiihairstyles.esp apachiihairstyleselves.esp npc_overhaul_1_1_.esp follower_addon_1_1_.esp theeyesofbeauty.esp xfldialogue.esp xflplugins.esp reduced distance npc greetings.esp amanda.esp housecarlbeauties.esp lyla.esp michelle.esp misha.esp sgfchastity.esp sgferis.esp sgfkodelia.esp sgflucretia.esp sgfsabeena.esp alternate start - live another life.esp facelight.esp ethereal_elven_overhaul.esp getsnowy.esp water.esp orc&elffix4tbbp.esp remodeled armor - vanilla replacer.esp adamantinecrystalarmor.esp tglnordarmor.esp tribalglass.esp viceroyinquisitor.esp Here is my skyrim.ini: [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 [Combat] fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Display] bAllowScreenshot=0 fDefault1stPersonFOV=90 fDefaultWorldFOV=90 fLightLODMaxStartFade=3500.0 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 [General] sLanguage=ENGLISH uExterior Cell Buffer=36 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 [Papyrus] bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=1 Here is my skyrimprefs.ini: [AudioMenu] fAudioMasterVolume=1.0000 fVal0=1.0000 fVal1=1.0000 fVal2=1.0000 fVal3=1.0000 fVal4=1.0000 fVal5=1.0000 fVal6=1.0000 fVal7=1.0000 uID0=1007612 uID1=554685 uID2=466532 uID3=94881 uID4=0 uID5=0 uID6=0 uID7=0 [blurShader] bUseBlurShader=0 [blurShaderHDR] bDoHighDynamicRange=1 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 bMouseAcceleration=0 bUseKinect=0 fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=1000 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [Display] bDeferredShadows=1 bDrawLandShadows=1 bDrawShadows=1 bFXAAEnabled=0 bFloatPointRenderTarget=1 bFull Screen=1 bMainZPrepass=0 bShadowMaskZPrepass=0 bShadowsOnGrass=1 bTransparencyMultisampling=0 bTreesReceiveShadows=1 fDecalLOD1=1000.0000 fDecalLOD2=1500.0000 fGamma=0.8000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=3500.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=10000000.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fShadowBiasScale=0.1500 fShadowDistance=8000.0000 fShadowLODStartFade=200.0000 fSpecularLODStartFade=2000.0000 fSunShadowUpdateTime=0.2000 fSunUpdateThreshold=2.0000 fTreesMidLODSwitchDist=10000000.0000 iAdapter=0 iBlurDeferredShadowMask=3 iMaxAnisotropy=1 iMaxDecalsPerFrame=100 iMaxSkinDecalsPerFrame=25 iMultiSample=4 iPresentInterval=1 iScreenShotIndex=2 iShadowFilter=4 iShadowMapResolution=4096 iShadowMapResolutionPrimary=4096 iShadowMapResolutionSecondary=4096 iShadowMaskQuarter=4 iShadowMode=3 iShadowSplitCount=2 iSize H=1050 iSize W=1680 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 sD3DDevice="NVIDIA GeForce GTX 560 Ti " [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=0 [General] bEnableStoryManagerLogging=0 fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 fDefaultFOV=90 iStoryManagerLoggingEvent=-1 [Grass] b30GrassVS=1 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassStartFadeDistance=7000.0000 [imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.0000 [LOD] fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultObjects=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=0 bShowAllResolutions=1 uLastAspectRatio=4 [MAIN] bCrosshairEnabled=1 bGamepadEnable=1 bSaveOnPause=1 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=150000.0000 [NavMesh] fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeDistFromVert=10.0000 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fEdgeThickness=10.0000 fLedgeBoxHalfHeight=25.0000 fObstacleAlpha=0.5000 fPointSize=2.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=10.0000 [TerrainManager] bShowLODInEditor=0 fBlockLevel0Distance=35000.0000 fBlockLevel1Distance=70000.0000 fBlockMaximumDistance=250000.0000 fSplitDistanceMult=1.5000 fTreeLoadDistance=75000.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 iWaterReflectHeight=512 iWaterReflectWidth=512 I also use ENB (latest version) and SweetFX (again the latest version) but have attempted to run the game without, reaching the same problems. Thanks for your time!
nightjerk53 Posted January 13, 2013 Author Posted January 13, 2013 Is anyone able to help? I still have this issue unfortunately
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