TunaSipp Posted July 22, 2019 Posted July 22, 2019 Hi, i've been using Sexlab for a while now, i still consider myself a noob when it comes to modding but hey, it worked perfectly for a while. I recently decided to download some extra mods (two quests, some actual body physics) and after some troubleshooting i got it working fine, so i started a new save. Usually the first thing i do is beat the everloving shit out of the entirety of riverwood to see if Defeat and animations are working correctly, but this time, guess what most of the animations were just my PC and the NPC stuck together, doing nothing and moaning (you've seen this before). I did it all i reinstalled everything, ran FNIS multiple times (just in case), but still only a handful of animations work. Any idea what i can try next? Thanks in advance
MadMansGun Posted July 22, 2019 Posted July 22, 2019 try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps. also: Quote 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
TunaSipp Posted July 23, 2019 Author Posted July 23, 2019 Ok update, i did everything and good news, creature/npc animations work. The player character though, stands still while everyone else is doing JoJo poses around it. i ran fnis again and the file you told me to delete didnt reapear, maybe that's the source of the problem? Edit: Upon further testing only small humanoid and insect anim's work semi consistently. Sooo back to square one i guess
MadMansGun Posted July 23, 2019 Posted July 23, 2019 2 hours ago, TunaSipp said: i ran fnis again and the file you told me to delete didnt reapear, maybe that's the source of the problem? yes that's a problem, are there any errors in your FNIS log?
TunaSipp Posted July 23, 2019 Author Posted July 23, 2019 Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Patch: "SKELETON Arm Fix" Reading FNISBase V7.4.5 ... All Anim Lists scanned. Generating Behavior Files... Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 0 animations for 1 mods successfully included (character). 1 Warning(s). This shows up
Grey Cloud Posted July 23, 2019 Posted July 23, 2019 5 minutes ago, TunaSipp said: Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Wrong skeleton. It should read Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) The skellie you want is XPMSE v7.2 by Groovtama.
TunaSipp Posted July 23, 2019 Author Posted July 23, 2019 1 hour ago, Grey Cloud said: Wrong skeleton. It should read Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) The skellie you want is XPMSE v7.2 by Groovtama. You mean this one? I already have it
27X Posted July 23, 2019 Posted July 23, 2019 No you don't because otherwise it would be giving you different skeleton information rule 2 of load orders is skeleton on the absolute bottom the end rule 3 is don't use a half assed virtualizer to install things one of those rules is being broken right now.
Grey Cloud Posted July 23, 2019 Posted July 23, 2019 Just reinstall the damned thing and let it overwrite what it wants. Maybe it is an MO thing but with NMM I have never had to put the skeleton at the bottom of the load order.
MadMansGun Posted July 23, 2019 Posted July 23, 2019 5 hours ago, Grey Cloud said: . 3 hours ago, 27X said: . you guys are missing the bigger problem: Quote Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 0 animations for 1 mods successfully included (character). 1 Warning(s). no animations and a warning about something that's not being shown to us.....like.....WHERE WAS FNIS INSTALLED?
TunaSipp Posted July 24, 2019 Author Posted July 24, 2019 I installed almost everything through Vortex
27X Posted July 24, 2019 Posted July 24, 2019 11 hours ago, MadMansGun said: you guys are missing the bigger problem: no animations and a warning about something that's not being shown to us.....like.....WHERE WAS FNIS INSTALLED? Covered under rule 3, so is installing Steam/Skyrim in a folder windows wants to nanny, whether you're admin or not.
Grey Cloud Posted July 24, 2019 Posted July 24, 2019 2 hours ago, TunaSipp said: I installed almost everything through Vortex What does 'almost' mean in this context. Where is FNIS installed? How do you expect to have animations if you do not have any installed? [ 0 animations for 1 mods successfully included (character). ]
TunaSipp Posted July 24, 2019 Author Posted July 24, 2019 Animation pack's, FNIS, XP32 Skeleton, CBBE, HDT Breast and butt physics were all installed using Vortex. But as i said, everything worked fine before i installed the physics mod, now even when i deleted it shit's still fucked
Grey Cloud Posted July 24, 2019 Posted July 24, 2019 It's like trying to get blood out of a stone. What was the 'physics mod'? I don't use Vortex but I'm guessing that it will let you know if there is a problem with a mod. As will LOOT to a certain extent. So do either of these two give any warnings, error messages, red text, exclamation marks or similar?
Grey Cloud Posted July 24, 2019 Posted July 24, 2019 5 hours ago, TunaSipp said: i literally just said its name So you did. Pardon my lack of knowledge of mods from 2014 which have a title that is in effect a generic feature shared by several mods. My advice would be to work out which mods are broken Uninstall them Read up on how to install mods with Vortex Reinstall them and go from there.
TunaSipp Posted July 24, 2019 Author Posted July 24, 2019 ok fuck it, purging the whole thing. Back to square one baby, sorry for the confusion and thanks for help, hope i dont fuck it up this time.
MadMansGun Posted July 24, 2019 Posted July 24, 2019 42 minutes ago, TunaSipp said: . may i suggest using a different mod manager? most people around here prefer Mod Organizer.
TunaSipp Posted July 24, 2019 Author Posted July 24, 2019 I will try, currently game is practically unmodded and im trying to install them manually and see what Vortex does, (it likes to do stuff by itself)
MadMansGun Posted July 24, 2019 Posted July 24, 2019 3 hours ago, TunaSipp said: im trying to install them manually and see what Vortex does it will most likely fuck up more, it's a bad idea to mix manual & manager style installs, you should only do one or the other.
Grey Cloud Posted July 24, 2019 Posted July 24, 2019 9 minutes ago, MadMansGun said: it will most likely fuck up more, it's a bad idea to mix manual & manager style installs, you should only do one or the other. Seconded. If you are sticking with Vortex, learn how to use it - watch videos etc. It will have its quirks and foibles but once you know them it wont be so bad. Spend the time now and save yourself lots of grief later. Make sure your vanilla game works and is stable before adding mods. Then add mods a few at a time, checking that the game still works as you go. It's easier to troubleshoot a game with 20 mods than one with 200 mods.
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