C3S4RFC1 Posted May 26, 2019 Posted May 26, 2019 I think is very useful to have a Map of files for DOA6 modding and swapping KIDSSystemResource.rdb: Enviroment of stages. Example of files: - Envs_S0101PIR_env.motor.kidsscndb.kidsobjdb - Envs_S1301GYM_env.motor.kidsscndb.kidsobjdb Example of mod: RRPreview.rdb Fatal Hit effect Example of files: - bay_FACIAL_300_FATAL.g1a - tin_FACIAL_300_FATAL.g1a Example of mod: ScreenLayout.rdb ScreenLayout-for PS4 gamepad Example of files: - entry_center.g1t - entry_side.g1t - external_pad_External_00.g1t - external_pad_l_External_00.g1t - story_qte.g1t Example of mod: It would be great if other colleagues can collaborate with information.
C3S4RFC1 Posted May 26, 2019 Author Posted May 26, 2019 MaterialEditor.rdb 1. Edit hair color Example of files: - Kasumi hair: MPR_Muscle_Character_KASHAIR001_hair_BLEND_kidsalb.g1t - Ayane hair: MPR_Muscle_Character_AYAHAIR002_hair_BLEND_kidsalb.g1t Example of mods:
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