jackaspades Posted December 17, 2012 Posted December 17, 2012 The Problem   Ok so In oblivion i loved the miqo'te i thought they were hot and cute and lovable all roled into one and i found a few neko races avalible on nexus and here but, they all shared one problem the ears were made of cement. as in they dont move what so ever like they could be used as a blunt instrument. so this project aims To make the first to my knowledge Fully responsive Neko race.  View a pair of sceenshots on nexus not fancy yet   http://skyrim.nexusmods.com/mods/28506
jackaspades Posted December 17, 2012 Author Posted December 17, 2012 Screenshots of whats done so far coming soon
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 Ok So ive got them working final step is to set the armors and clothing they can wear
Luna_Natsume Posted December 18, 2012 Posted December 18, 2012 Can't wait to see what you have going! Â I assume that your adding 'ear bones', for movement? If so, is there a way to make your enhanced skeleton Tbbp compatible, so your potentially adorable kitties have some flouncy, bouncy, beautiful, bosoms? LOL
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 actually no new bones and itll be ready for its final test in a few i had to go through every armor addon node and add the miqote race to each one one by one.... very annoying. but i think it will be worth it but please tell me you have dawnguard?
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 the way it will work if it does is through shape key morphs
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 ok well give me a sec ill pack it and upload now my games a bit bugged atm as far as armor and clothing meshs go but that shouldnt affect you
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 ok so with what ive done so far the ears should be somwhat livlier in that if you shout they should go back and such next ill likly be taking your idea and adding some bones so that the tips move around abit apon movment and so on, blease exscuse my file naming system as i like to make the names of my stuff funny as its easier to remember which is which so after like 8 versions of somthing the name will change to Here we go again, and One more fking time and so on
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 sorry im having problems getting it to create the bsa
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 Done upload is at top Please be aware that only the female is made and this is a prototype i will be making a more refined version
Luna_Natsume Posted December 18, 2012 Posted December 18, 2012 No problemo, I am a patient guy. LOL Â Good things come to those who wait... blah blah and so on.
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 and its being all your fgiles to big so one sec
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 http://skyrim.nexusmods.com/mods/28506 Â here you are and i think im gunna reinstall my skyrim as im having so many body problems
Luna_Natsume Posted December 18, 2012 Posted December 18, 2012 Downloading now, and if I can make it work I will post some piccys.
Luna_Natsume Posted December 18, 2012 Posted December 18, 2012 I couldn't get the ears to showup or anything. Â Also: Â When I was creating the character my extended slider colors stopped after only a few basic vanilla colors... it just kept scrolling to the right, and it was colorless. Â I seem to have a permanent silver/emerald circlet embedded into the character mesh. Can't take it off or anything. Â No kitty ears (As I mentioned) Â No feline features at all, as far as I could tell... except a tail! Â Anything except vanillia clothing (For example 'Forsworn curiass, gauntlets, boots, ect...' doesn't show up. I was wearing some clothes from Alan's BBP armor pack and they were invisible on me. Yet I could now wear them in ADDITION to forsworn (Vanilla) armor. Odd huh? Â Anyhoo, I will upload some pics on nexus so you can see what I mean.
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 ok so the way i have this working atm is the ears are part of hair so basically you gotta use the vinilla hairs atm i hope to rectafiy this soon as ive got a good idea of what i was doing wrong befor this should be done within the next day
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 oh and yes anything except vanilla will be invisble uless i get my hands on the mod and alter it to fit the miqote race as i didnt use a race armor copy because it would have either removed the tail or made the whole body khajiit
Luna_Natsume Posted December 18, 2012 Posted December 18, 2012 Ooo, challenging! Good luck sir, can't wait to try out the next update! Â Quick question, does the facepaint you have in your screens on nexus, part of the default texture of your race, or is it located in the warpaint section?
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 its in warpaint and if you can wait a few moments ive got an update for you should allow you to use all your hair files that work with humans
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 plus if i did it right they should now have a innate ability simi8liar to their khajiit family that at night they can detect enemy life but only at night
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 alsoTreager would you like to have a better way of contacting me since you seem so interested in this project it might be helpfull to be able to run things by you befor a general release
jackaspades Posted December 18, 2012 Author Posted December 18, 2012 ok yes ive made apachi sky hair compatible not all hairs will look good obviously but thats the users choice let me run through the intro quick and see if the racial ability is working
Recommended Posts
Archived
This topic is now archived and is closed to further replies.