cornel Posted April 29, 2019 Posted April 29, 2019 I wanted to make a total conversion (ambient/theme) mod for DOALR5 but got stuck on the in-game music (during the fights), which was in a special container that SoundSwap could not extract. I also wasn't capable of changing/limiting the available stages for the fights using LNKReshuffle. Is this easier now in DOA6 or is it just as undoable? Does any experienced modder know?
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