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3dsmax 2017 exported hair discoloration


oopaibiru

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Posted

I'm trying to port hair from Vindictus to Skyrim but while the hair meshes show up in-game they are weirdly discolored, maybe my export settings are wrong or the materials are set wrong but I'm not entirely sure. I'm pretty sure I set the shader flags, alpha and texture correctly in nifskope.

I've never worked before with 3dsmax as I've always done my stuff in Blender so I'd appreciate any help. I put the .max and .nif file in the attachment.

 

Spoiler

Test1.thumb.jpg.9f57b6ad7c9852711f5113998cb05fde.jpg

 

test.7z

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