kingmooselord Posted April 23, 2019 Posted April 23, 2019 Hope this isn't the wrong section. I'm using outfit studio to split an outfit into several pieces. (Deleting everything but the part I want -> save as etc) 1) How exactly do tall shoes work that extend upwards past the angle? The reference body doesn't have a foot, the reference foot doesn't have thighs etc. Last time I attempted this the feet were invisible from the ankle down. Looking in nifscope it shoes them cut off at the ankle too. 2) Do high heel version require anything special since the base feet wouldn't match the shape? I'm a complete noob to this so be gentle ?
kingmooselord Posted April 23, 2019 Author Posted April 23, 2019 Okay I think I figured it out. I overlooked the "combine sliders" option so I could copy bone weights off both the body and feet. Then the next issue was I needed to manually paint areas with bone weight as it wasn't skinning the mesh or something in that area I believe.
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